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Exhibit no. 15,349Acc. 2026.15349

My Untitled Rust Server

Rust server · in the archive since 18 September 2026

Offline 178.49.215.46:28015 checked 6d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,349top 69%
Last wipe6d agoThu 22 Oct, 10:22 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 10:25 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202610:22 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 21 Oct 202606:05 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctWed 21 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep23 Sep21 Oct23 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Untitled Rust Server mean?

You can see the tags My Untitled Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Untitled Rust Server?

The Rust Server History lists that feature My Untitled Rust Server are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does My Untitled Rust Server run?

Rust network protocol 2634 and build 167781 is the build My Untitled Rust Server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Untitled Rust Server online, and how reliable is it?

The record shows My Untitled Rust Server offline at this moment, last seen 6 days 18 hours ago. Of 168 hours in the last 7 full days, 1 were up: 1% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is My Untitled Rust Server located?

No region is published by My Untitled Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 178.49.215.46:28015.

Wipe history

What does wipe day look like on My Untitled Rust Server?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Untitled Rust Server?

The rhythm of My Untitled Rust Server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 6 days 18 hours ago.

Player record

How does My Untitled Rust Server rank against other Rust servers?

The last seven days of player hours place My Untitled Rust Server at #15,349, among the top 69% of all ranked servers.

How busy is My Untitled Rust Server?

No current count exists for My Untitled Rust Server; it was last seen 6 days 18 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on My Untitled Rust Server?

No gather rate is stated in the name of My Untitled Rust Server. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does My Untitled Rust Server run?

The game generates the map on My Untitled Rust Server, which is procedural.

Join record

How do I join My Untitled Rust Server?

Press F1 in Rust to open the console, then enter client.connect 178.49.215.46:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.