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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,489Acc. 2026.15489

TheTNTClouds

Rust server · in the archive since 16 September 2026

Offline 178.33.122.101:30327 checked 43d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,489no region published
Last wipe43d agoWed 16 Sep, 14:03 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TheTNTClouds mean?

These tags from TheTNTClouds, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): To join, your game has to be on protocol 2632; cs162434 (Build): Build number: 162434; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include TheTNTClouds?

These Rust Server History lists include TheTNTClouds: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does TheTNTClouds run?

On Linux, TheTNTClouds runs Rust network protocol 2632 and build 162434. The protocol must match to join, and Steam handles that update.

Is TheTNTClouds online, and how reliable is it?

The record shows TheTNTClouds offline at this moment, last seen 43 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 16 September 2026 is when Rust Server History first saw it.

Where is TheTNTClouds located?

There is no region published by TheTNTClouds. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 178.33.122.101:30327 as the address.

Wipe log

What is the wipe schedule on TheTNTClouds?

Its rhythm is not yet clear: too few of TheTNTClouds's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 43 days 6 hours ago, the current world is what it runs now.

Player record

How does TheTNTClouds rank against other Rust servers?

Player hours over the last seven days put TheTNTClouds at #15,489: a place in the top – of all ranked servers.

How busy is TheTNTClouds?

No current count exists for TheTNTClouds; it was last seen 43 days 6 hours ago.

Rules, map

What are the rules and settings on TheTNTClouds?

You will not find a gather rate in the name of TheTNTClouds. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does TheTNTClouds run?

Generated by the game, the map on TheTNTClouds is procedural.

Join record

How do I join TheTNTClouds?

Enter client.connect 178.33.122.101:30327 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2632
Protocol To join, your game has to be on protocol 2632.
cs162434
Build Build number: 162434.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.