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Exhibit no. 3,761Acc. 2026.3761

Rusthouse Main

Rust server, EU · in the archive since 13 September 2026

Online EU 178.25.126.19:28015 checked 9m ago

monthly wipes moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average1peak 6
Rank#3,761top 17% · #1391 in EU
Last wipe20d agoThu 8 Oct, 18:12 UTC · monthly schedule
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:45 UTCAll times UTC.

The record of each wipe

  1. Thu 8 Oct 202618:12 UTC20d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:46 UTC FW27d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

7 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5211:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 17% of all ranked servers, top 48% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rusthouse Main mean?

The game's server browser reads these tags published by Rusthouse Main: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rusthouse Main?

These Rust Server History lists include Rusthouse Main: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does Rusthouse Main run smoothly?

Averaged over the last 48 hours: 163 server fps, with 122 the lowest. Buildings, deployables and everything else in the world came to as many as 87,440 entities. Memory use peaked at 3,173 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Rusthouse Main run?

The recorded build for Rusthouse Main is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Rusthouse Main online, and how reliable is it?

The live count shows Rusthouse Main online right now. About 4 hours ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Rusthouse Main located?

With its EU tag, Rusthouse Main lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 178.25.126.19:28015.

Wipe record

What does wipe day look like on Rusthouse Main?

An average peak of 0 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on Rusthouse Main?

Its rhythm is not yet clear: too few of Rusthouse Main's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 20 days 16 hours ago its current world was made. The tags list a monthly wipe schedule.

Player counts

How does Rusthouse Main rank against other Rust servers?

Rusthouse Main ranks #3,761 on seven-day player hours: top 17% overall and #1,391 in Europe.

How busy is Rusthouse Main?

Against 100 slots, Rusthouse Main records 0 players right now. Stored history gives a seven-day average of 1 players and a peak of 6. The busiest hour of the last 48 was 18:00 UTC, averaging 2 players.

Map and rules

What are the rules and settings on Rusthouse Main?

The name of Rusthouse Main carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Rusthouse Main run?

Generated by the game at size 3,750 with seed 712231994, the map on Rusthouse Main is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Rusthouse Main?

Entering client.connect 178.25.126.19:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/HtSVTWzFtS is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.