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Exhibit no. 13,806Acc. 2026.13806

My Server Name

Rust server · in the archive since 29 September 2026

Offline 178.187.242.90:28015 checked 25d ago

To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,806top 60%
Last wipe25d agoFri 2 Oct, 09:10 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 2 Oct 2026, 14:11 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202609:10 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202614:24 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  3. Tue 29 Sep 202616:05 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct5 Oct7 Oct9 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on My Server Name mean?

These tags from My Server Name, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166601 (Build): The game build is 166601; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Server Name?

These Rust Server History lists include My Server Name: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does My Server Name run?

The recorded build for My Server Name is Rust network protocol 2634 and build 166601 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Server Name online, and how reliable is it?

The record shows My Server Name offline at this moment, last seen 25 days 16 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 29 September 2026.

Where is My Server Name located?

You will find no region published by My Server Name. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 178.187.242.90:28015.

Wipe history

What does wipe day look like on My Server Name?

1 players on average was the busiest its recent wipes drew. At 3 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on My Server Name?

No next wipe can be predicted: My Server Name wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 25 days 21 hours ago.

Population

How does My Server Name rank against other Rust servers?

Player hours over the last seven days put My Server Name at #13,806: a place in the top 60% of all ranked servers.

How busy is My Server Name?

The last sighting of My Server Name in the live count was 25 days 16 hours ago; it is offline now.

Rules and settings

What are the rules and settings on My Server Name?

No gather rate is stated in the name of My Server Name. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does My Server Name run?

Generated by the game, the map on My Server Name is procedural.

Join record

How do I join My Server Name?

Enter client.connect 178.187.242.90:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166601,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166601
Build The game build is 166601.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.