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Exhibit no. 15,404Acc. 2026.15404

Squad 67

Rust server · in the archive since 25 October 2026

Offline 178.140.185.87:28082 checked 1d ago

To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,404top 69%
Last wipe1d agoSun 25 Oct, 22:44 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123423:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Squad 67 mean?

The game's server browser reads these tags published by Squad 67: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Squad 67?

The Rust Server History lists that feature Squad 67 are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server record

Which version of Rust does Squad 67 run?

Rust network protocol 2635 and build 168909 is the build Squad 67 runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Squad 67 online, and how reliable is it?

Squad 67 was last seen 45 hours ago and is offline right now. Of 24 hours in the last 1 full day, it was up for 1: 4% of the time. First seen by Rust Server History on 25 October 2026.

Where is Squad 67 located?

You will find no region published by Squad 67. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 178.140.185.87:28082.

Wipe history

What is the wipe schedule on Squad 67?

The rhythm of Squad 67 cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 47 hours ago, the current world is what it runs now.

Population

How does Squad 67 rank against other Rust servers?

Player hours over the last seven days put Squad 67 at #15,404: a place in the top 69% of all ranked servers.

How busy is Squad 67?

No current count exists for Squad 67; it was last seen 45 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Squad 67?

The name of Squad 67 carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does Squad 67 run?

Generated by the game, the map on Squad 67 is procedural.

Join record

How do I join Squad 67?

Press F1 in Rust to open the console, then enter client.connect 178.140.185.87:28082 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.