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Exhibit no. 13,776Acc. 2026.13776

My Local Rust Server

Rust server · in the archive since 30 September 2026

Offline 178.136.38.33:28015 checked 12d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,776top 64%
Last wipe26d agoFri 2 Oct, 10:54 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 17:20 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202610:54 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202612:47 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  3. Wed 30 Sep 202619:38 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep4 Oct9 Oct14 Oct19 Oct23 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on My Local Rust Server mean?

You can see the tags My Local Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include My Local Rust Server?

These Rust Server History lists include My Local Rust Server: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does My Local Rust Server run?

On Windows, My Local Rust Server runs Rust network protocol 2634 and build 166586. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is My Local Rust Server online, and how reliable is it?

Offline now, My Local Rust Server was last seen 12 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 30 September 2026.

Where is My Local Rust Server located?

You will find no region published by My Local Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 178.136.38.33:28015 as the address.

Wipe record

What does wipe day look like on My Local Rust Server?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on My Local Rust Server?

No next wipe can be predicted: My Local Rust Server wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 26 days 7 hours ago its current world was made.

Player counts

How does My Local Rust Server rank against other Rust servers?

The last seven days of player hours place My Local Rust Server at #13,776, among the top 64% of all ranked servers.

How busy is My Local Rust Server?

My Local Rust Server is offline at present, having last been seen 12 days 1 hours ago.

Rules and settings

What are the rules and settings on My Local Rust Server?

No gather rate is stated in the name of My Local Rust Server. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does My Local Rust Server run?

The game generates the map on My Local Rust Server, which is procedural.

Join record

How do I join My Local Rust Server?

Enter client.connect 178.136.38.33:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.