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Exhibit no. 15,196Acc. 2026.15196

TESTE

Rust server, SA · in the archive since 13 September 2026

Offline SA 178.132.198.136:31001 checked 12d ago

weekly wipes vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,196top 70% · #200 in SA
Last wipe22d agoTue 6 Oct, 21:39 UTC · weekly schedule
Next wipe9hThu 29 Oct, 21:37 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 17 Oct 2026, 02:55 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202621:37 UTC13d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct 202622:31 UTC15d ago
    Peak
    2
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  3. Thu 8 Oct 202606:02 UTC21d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    5.7 days
    Players before
    0
  4. Tue 6 Oct 202621:39 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  5. Tue 6 Oct 202600:14 UTC23d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  6. Sun 4 Oct 202616:27 UTC24d ago
    Peak
    4
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  7. Thu 1 Oct 202618:55 UTC FW27d ago
    Peak
    7
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    1
  8. Tue 29 Sep 202621:14 UTC29d ago
    Peak
    6
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0
  9. Fri 25 Sep 202621:17 UTC33d ago
    Peak
    5
    Crowd
    held half
    Lasted
    4 days
    Players before
    0
  10. Tue 22 Sep 202621:18 UTC36d ago
    Peak
    5
    Crowd
    held half
    Lasted
    3 days
    Players before
    2
Open the archive box: 2 earlier wipes
  1. Thu 17 Sep 202623:12 UTC41d ago
    Peak
    6
    Crowd
    halved by day 2
    Lasted
    4.9 days
    Players before
    1
  2. Tue 15 Sep 202621:19 UTC43d ago
    Peak
    9
    Crowd
    held half
    Lasted
    2.1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:37 UTC, in 9h. Its weekly schedule tag · low confidence

1.9 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 9hThu 29 Oct, 21:37 UTC
  2. 7d 6hThu 5 Nov, 19:00 UTCFW
  3. 14d 9hThu 12 Nov, 21:37 UTC
  4. 21d 9hThu 19 Nov, 21:37 UTC
  5. 28d 9hThu 26 Nov, 21:37 UTC
  6. 35d 6hThu 3 Dec, 19:00 UTCFW
  7. 42d 9hThu 10 Dec, 21:37 UTC

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct10 Oct17 Oct24 Oct

Top 70% of all ranked servers, top 90% in SA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on TESTE mean?

These tags from TESTE, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; SA (South America): South America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include TESTE?

These Rust Server History lists include TESTE: Modded Rust servers: the record. It appears under these filters on the server list: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Server record

Which version of Rust does TESTE run?

On Linux, TESTE runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is TESTE online, and how reliable is it?

TESTE was last seen 12 days 9 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is TESTE located?

The SA tag is how TESTE lists itself in South America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 178.132.198.136:31001.

Wipe log

What does wipe day look like on TESTE?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on TESTE?

The prediction follows its tag because the record holds too few of TESTE's wipes to confirm its schedule. Due on Thursday 29 October at 21:37 UTC is its next wipe. Made 22 days 14 hours ago, the current world is what it runs now. A weekly wipe schedule is published in its tags.

Player record

How does TESTE rank against other Rust servers?

Seven days of player hours rank TESTE at #15,196, in the top 70% of all ranked servers; within South America it is #200.

How busy is TESTE?

The last sighting of TESTE in the live count was 12 days 9 hours ago; it is offline now.

Rules and settings

What are the rules and settings on TESTE?

You will not find a gather rate in the name of TESTE. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does TESTE run?

Seed 325817136, size 4,000: such is the procedural map TESTE runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join TESTE?

Enter client.connect 178.132.198.136:31001 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,^w,^v,SA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

SA
South America South America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.