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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,563Acc. 2026.14563

LOCAL SERVER

Rust server · in the archive since 29 September 2026

Offline 178.120.54.193:28015 checked 30d ago

To visit
Players now 1/ 100
1% full
7-day average0peak –
Rank#14,563top 61%
Last wipe30d agoTue 29 Sep, 06:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on LOCAL SERVER mean?

The game's server browser reads these tags published by LOCAL SERVER: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include LOCAL SERVER?

The Rust Server History lists that feature LOCAL SERVER are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does LOCAL SERVER run?

The recorded build for LOCAL SERVER is Rust network protocol 2633 and build 165217 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is LOCAL SERVER online, and how reliable is it?

The record shows LOCAL SERVER offline at this moment, last seen 30 days 8 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 29 September 2026 is when Rust Server History first saw it.

Where is LOCAL SERVER located?

You will find no region published by LOCAL SERVER. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 178.120.54.193:28015.

Wipe log

What is the wipe schedule on LOCAL SERVER?

The rhythm of LOCAL SERVER cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 30 days 8 hours ago its current world was made.

Population

How does LOCAL SERVER rank against other Rust servers?

Over seven days of player hours, LOCAL SERVER ranks #14,563, inside the top 61% of all ranked servers.

How busy is LOCAL SERVER?

The last sighting of LOCAL SERVER in the live count was 30 days 8 hours ago; it is offline now.

Rules and settings

What are the rules and settings on LOCAL SERVER?

You will not find a gather rate in the name of LOCAL SERVER. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Which map does LOCAL SERVER run?

Generated by the game, the map on LOCAL SERVER is procedural.

Join record

How do I join LOCAL SERVER?

Press F1 in Rust to open the console, then enter client.connect 178.120.54.193:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players Slot count: 100.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.