Open every day, at every hour Admission free 11,845 servers and 80,760 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,400Acc. 2026.15400

Friends Cooperative PvE

Rust server · in the archive since 6 October 2026

Online 178.117.2.13:28015 checked 10m ago

moddedoxidepve
To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#15,400top 69%
Last wipe21d agoTue 6 Oct, 20:54 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k6 Oct10 Oct14 Oct19 Oct23 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Friends Cooperative PvE mean?

These tags from Friends Cooperative PvE, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): 8 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Friends Cooperative PvE?

The Rust Server History lists that feature Friends Cooperative PvE are: Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does Friends Cooperative PvE run smoothly?

Averaged over the last 48 hours: 30 server fps, with 30 the lowest. As many as 68,258 entities were in the world: buildings, deployables and the rest. Up to 2,156 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Friends Cooperative PvE run?

On Linux, Friends Cooperative PvE runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is Friends Cooperative PvE online, and how reliable is it?

Friends Cooperative PvE is listed as online now. The uptime it reports puts the last restart at about 15 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 6 October 2026.

Where is Friends Cooperative PvE located?

You will find no region published by Friends Cooperative PvE. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 178.117.2.13:28015.

Wipe record

What is the wipe schedule on Friends Cooperative PvE?

Its rhythm is not yet clear: too few of Friends Cooperative PvE's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 21 days ago its current world was made.

Player counts

How does Friends Cooperative PvE rank against other Rust servers?

Player hours over the last seven days put Friends Cooperative PvE at #15,400: a place in the top 69% of all ranked servers.

How busy is Friends Cooperative PvE?

Against 8 slots, Friends Cooperative PvE records 0 players right now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on Friends Cooperative PvE?

The name of Friends Cooperative PvE carries no gather rate. No group may exceed 8 players, the default set by the game. pve is the game mode, fighting other players is excluded. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Friends Cooperative PvE run?

Generated by the game at size 3,500 with seed 370648129, the map on Friends Cooperative PvE is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Friends Cooperative PvE?

Enter client.connect 178.117.2.13:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2634,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp8
Max players 8 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build This server runs game build 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.