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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,159Acc. 2026.15159

wesleyboiola

Rust server · in the archive since 9 October 2026

Offline 177.35.119.6:27001 checked 14d ago

To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,159top 70%
Last wipe20d agoFri 9 Oct, 21:00 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k9 Oct12 Oct14 Oct17 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on wesleyboiola mean?

You can see the tags wesleyboiola publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include wesleyboiola?

These Rust Server History lists include wesleyboiola: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does wesleyboiola run?

On Linux, wesleyboiola runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is wesleyboiola online, and how reliable is it?

wesleyboiola was last seen 14 days 22 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 9 October 2026 is when Rust Server History first saw it.

Where is wesleyboiola located?

There is no region published by wesleyboiola. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 177.35.119.6:27001.

Wipe history

What is the wipe schedule on wesleyboiola?

The rhythm of wesleyboiola cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 20 days 3 hours ago.

Population

How does wesleyboiola rank against other Rust servers?

The last seven days of player hours place wesleyboiola at #15,159, among the top 70% of all ranked servers.

How busy is wesleyboiola?

wesleyboiola is offline at present, having last been seen 14 days 22 hours ago.

Rules and settings

What are the rules and settings on wesleyboiola?

No gather rate is stated in the name of wesleyboiola. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does wesleyboiola run?

Seed 1, size 3,000: such is the procedural map wesleyboiola runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join wesleyboiola?

Enter client.connect 177.35.119.6:27001 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.