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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 5,785Acc. 2026.5785

Survival.RIP 1000x PvE Testserver

Rust server, EU · in the archive since 30 September 2026

Offline EU 176.9.26.158:28018 checked 5h ago

1000x monthly wipes moddedoxidepvepremium
To visit
Players now 1/ 100
1% full
7-day average0peak 2
Rank#5,785top 26% · #1839 in EU
No wipesresets78 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Tue 27 Oct 202611:55 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Tue 27 Oct 202611:34 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Tue 27 Oct 202611:17 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Tue 27 Oct 202611:07 UTC17h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Tue 27 Oct 202609:55 UTC19h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Tue 27 Oct 202609:40 UTC19h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Tue 27 Oct 202609:27 UTC19h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  8. Tue 27 Oct 202609:06 UTC19h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Tue 27 Oct 202608:11 UTC20h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Tue 27 Oct 202608:02 UTC20h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
Open the archive box: 10 earlier resets
  1. Tue 27 Oct 202607:53 UTC21h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Tue 27 Oct 202606:51 UTC22h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Tue 27 Oct 202604:54 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Tue 27 Oct 202600:45 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  5. Mon 26 Oct 202623:41 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Mon 26 Oct 202622:03 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Mon 26 Oct 202621:47 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Mon 26 Oct 202621:16 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Mon 26 Oct 202620:31 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  10. Mon 26 Oct 202619:47 UTC1d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5205:0023:0006:0012:0017:0023:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608005:0023:0006:0012:0017:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep5 Oct10 Oct18 Oct23 Oct28 Oct

Top 26% of all ranked servers, top 63% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Survival.RIP 1000x PvE Testserver mean?

You can see the tags Survival.RIP 1000x PvE Testserver publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Player combat is off: the world is the threat; ^q (Premium): The server admits only players holding Rust's premium status; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Survival.RIP 1000x PvE Testserver?

The Rust Server History lists that feature Survival.RIP 1000x PvE Testserver are: Rust servers: gather rate above 10x, European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours; Gather rate: More than 10x.

Server record

Does Survival.RIP 1000x PvE Testserver run smoothly?

Averaged over the last 48 hours: 60 server fps, with 48 the lowest. As many as 146,983 entities were in the world: buildings, deployables and the rest. The highest memory use was 4,872 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Survival.RIP 1000x PvE Testserver run?

On Linux, Survival.RIP 1000x PvE Testserver runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Survival.RIP 1000x PvE Testserver online, and how reliable is it?

The record shows Survival.RIP 1000x PvE Testserver offline at this moment, last seen 5 hours ago. The uptime it reports puts the last restart at about 26 minutes ago. Of 168 hours in the last 7 full days, 121 were up: 72% of the time. The first sighting by Rust Server History was on 30 September 2026.

Where is Survival.RIP 1000x PvE Testserver located?

The EU tag is how Survival.RIP 1000x PvE Testserver lists itself in Europe. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 176.9.26.158:28018 as the address.

Wipe record

What is the wipe schedule on Survival.RIP 1000x PvE Testserver?

Every few hours Survival.RIP 1000x PvE Testserver makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.

Player record

How does Survival.RIP 1000x PvE Testserver rank against other Rust servers?

Seven days of player hours rank Survival.RIP 1000x PvE Testserver at #5,785, in the top 26% of all ranked servers; within Europe it is #1,839.

How busy is Survival.RIP 1000x PvE Testserver?

The last sighting of Survival.RIP 1000x PvE Testserver in the live count was 5 hours ago; it is offline now. Stored history gives a seven-day average of 0 players and a peak of 2. The busiest hour of the last 48 was 00:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Survival.RIP 1000x PvE Testserver?

1000x gathering is what the name of Survival.RIP 1000x PvE Testserver records. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: player combat is not allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The server admits only players holding Rust's premium status. The anti-cheat VAC from Valve is active.

Which map does Survival.RIP 1000x PvE Testserver run?

A procedural map of size 5,500 with seed 48665468 is what Survival.RIP 1000x PvE Testserver runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Survival.RIP 1000x PvE Testserver?

Enter client.connect 176.9.26.158:28018 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. The server admits only players holding Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^q
Premium The server admits only players holding Rust's premium status.
^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.