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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,656Acc. 2026.14656

Rust

Rust server · in the archive since 13 September 2026

Online 176.9.0.214:27018 checked 14m ago

moddedoxide
To visit
Players now 0/ 40
0% full
7-day average0peak 1
Rank#14,656top 66%
Last wipe27d agoFri 2 Oct, 04:26 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 17:55 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202604:26 UTC27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 42 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust mean?

These tags from Rust, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts5 (Group limit): Teams are capped at 5; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust?

The Rust Server History lists that feature Rust are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Rust run smoothly?

Averaged over the last 48 hours: 60 server fps, with 60 the lowest. As many as 14,400 entities were in the world: buildings, deployables and the rest. The highest memory use was 2,937 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rust run?

On Linux, Rust runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Rust online, and how reliable is it?

The live count shows Rust online right now. Going by its reported uptime, it restarted about 11 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is Rust located?

There is no region published by Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 176.9.0.214:27018 as the address.

Wipe record

What does wipe day look like on Rust?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 42 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rust?

The record holds too few of Rust's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 27 days 13 hours ago, the current world is what it runs now.

Population

How does Rust rank against other Rust servers?

Player hours over the last seven days put Rust at #14,656: a place in the top 66% of all ranked servers.

How busy is Rust?

Of its 40 slots, Rust currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on Rust?

No gather rate is stated in the name of Rust. The group limit is 5 players. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Rust run?

Generated by the game at size 5,000 with seed 1337, the map on Rust is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: ATHLON 5000.

Join record

How do I join Rust?

Entering client.connect 176.9.0.214:27018 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts5
Group limit Teams are capped at 5.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.