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Exhibit no. 12,868Acc. 2026.12868

Home test server

Rust server, EU · in the archive since 15 September 2026

Offline EU 176.63.3.176:28015 checked 12d ago

biweekly wipes vanillamoddedcarbon
To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#12,868top 60% · #2420 in EU
Last wipe25d agoFri 2 Oct, 08:04 UTC · biweekly schedule
Next wipe2d 15hFri 30 Oct, 08:04 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 15 Oct 2026, 16:50 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202608:04 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202614:34 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Wed 30 Sep 202612:12 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  4. Sat 26 Sep 202619:30 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 08:04 UTC, in 2d 15h. Its biweekly schedule tag · low confidence

1.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 2d 15hFri 30 Oct, 08:04 UTC
  2. 9d 2hThu 5 Nov, 19:00 UTCFW
  3. 16d 15hFri 13 Nov, 08:04 UTC
  4. 30d 15hFri 27 Nov, 08:04 UTC
  5. 37d 2hThu 3 Dec, 19:00 UTCFW
  6. 44d 15hFri 11 Dec, 08:04 UTC

The first 48 hours of its last wipes

Fri 2 OctThu 1 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Home test server mean?

You can see the tags Home test server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Its entry in the server browser sits under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Home test server?

The Rust Server History lists that feature Home test server are: European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server entry

Which version of Rust does Home test server run?

Rust network protocol 2634 and build 167781 is the build Home test server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Home test server online, and how reliable is it?

Home test server was last seen 12 days ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 15 September 2026 is when Rust Server History first saw it.

Where is Home test server located?

The EU tag is how Home test server lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 176.63.3.176:28015 as the address.

Wipe log

What does wipe day look like on Home test server?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Home test server?

Its schedule cannot be confirmed from the record, too few of Home test server's wipes being on record, so the prediction follows its tag. On Friday 30 October at 08:04 UTC its next wipe is due. Made 25 days 8 hours ago, the current world is what it runs now. Its tags carry a wipe schedule of every two weeks.

Player counts

How does Home test server rank against other Rust servers?

Seven days of player hours rank Home test server at #12,868, in the top 60% of all ranked servers; within Europe it is #2,420.

How busy is Home test server?

Home test server is offline at present, having last been seen 12 days ago.

Rules and settings

What are the rules and settings on Home test server?

The name of Home test server carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. VAC from Valve is switched on.

Which map does Home test server run?

The game generates the map on Home test server, which is procedural.

Joining the server

How do I join Home test server?

Enter client.connect 176.63.3.176:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,^z,^y,^b,^v,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Its entry in the server browser sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.