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Exhibit no. 15,344Acc. 2026.15344

Public

Rust server · in the archive since 15 September 2026

Offline 176.61.162.189:28035 checked 6d ago

To visit
Players now 0/ 500
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe14d agoThu 15 Oct, 09:40 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 23 Oct 2026, 09:30 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202609:40 UTC14d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 13 Oct 202614:14 UTC16d ago
    Peak
    0
    Crowd
    –
    Lasted
    1.8 days
    Players before
    1
  3. Fri 9 Oct 202615:03 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    4 days
    Players before
    0
  4. Thu 1 Oct 202617:41 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    7.9 days
    Players before
    1
  5. Tue 29 Sep 202623:07 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.8 days
    Players before
    1
  6. Sat 26 Sep 202616:44 UTC32d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.3 days
    Players before
    0
  7. Tue 22 Sep 202612:41 UTC37d ago
    Peak
    0
    Crowd
    –
    Lasted
    4.2 days
    Players before
    0
  8. Thu 17 Sep 202617:11 UTC41d ago
    Peak
    1
    Crowd
    –
    Lasted
    4.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 daysusual gapbetween real wipes
29%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 15 OctTue 13 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 26 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Public mean?

These tags from Public, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Public?

The Rust Server History lists that feature Public are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Public run?

On Windows, Public runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Public online, and how reliable is it?

The record shows Public offline at this moment, last seen 6 days 5 hours ago. It was up for 1 of 168 hours in the last 7 full days, 1% of the time. First seen by Rust Server History on 15 September 2026.

Where is Public located?

No region is published by Public. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 176.61.162.189:28035 as the address.

Wipe history

What does wipe day look like on Public?

At their busiest, its recent wipes drew an average of 1 players. At 26 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on Public?

No next wipe can be predicted: Public wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 14 days 5 hours ago, the current world is what it runs now.

Player record

How does Public rank against other Rust servers?

Over seven days of player hours, Public ranks #15,344, inside the top 69% of all ranked servers.

How busy is Public?

Public is offline at present, having last been seen 6 days 5 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Public?

The name of Public carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.

Join record

How do I join Public?

Entering client.connect 176.61.162.189:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server holds 500 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.