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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,592Acc. 2026.13592

Test

Rust server · in the archive since 15 October 2026

Offline 176.6.0.43:28015 checked 12d ago

To visit
Players now 1/ 1
100% full
7-day average0peak –
Rank#13,592top 63%
Last wipe15d agoMon 12 Oct, 13:46 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Test mean?

You can see the tags Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167584 (Build): This server runs game build 167584; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Test?

These Rust Server History lists include Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Test run?

On Windows, Test runs Rust network protocol 2634 and build 167584. Steam updates your game for you; joining needs the same protocol.

Is Test online, and how reliable is it?

Offline now, Test was last seen 12 days 1 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 15 October 2026.

Where is Test located?

You will find no region published by Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 176.6.0.43:28015 as the address.

Wipe record

What is the wipe schedule on Test?

The record holds too few of Test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 15 days 3 hours ago, the current world is what it runs now.

Population

How does Test rank against other Rust servers?

Player hours over the last seven days put Test at #13,592: a place in the top 63% of all ranked servers.

How busy is Test?

The last sighting of Test in the live count was 12 days 1 hours ago; it is offline now.

Map and rules

What are the rules and settings on Test?

You will not find a gather rate in the name of Test. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Test run?

Generated by the game, the map on Test is procedural.

Join record

How do I join Test?

Enter client.connect 176.6.0.43:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167584
Build This server runs game build 167584.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.