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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 12,993Acc. 2026.12993

4Trust_____PvE_____DE/EN

Rust server · in the archive since 13 September 2026

Online 176.57.174.158:29115 checked 11m ago

premium
To visit
Players now 0/ 500
0% full
7-day average0peak 2
Rank#12,993top 58%
Last wipe27d agoThu 1 Oct, 18:09 UTC · no schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:09 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202608:42 UTC28d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

0.4 daysusual gapbetween real wipes
2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 16 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on 4Trust_____PvE_____DE/EN mean?

These tags from 4Trust_____PvE_____DE/EN, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^q (Premium): The server admits only players holding Rust's premium status. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include 4Trust_____PvE_____DE/EN?

The Rust Server History lists that feature 4Trust_____PvE_____DE/EN are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Premium; Server tag: Premium ^q; Group limit: 5 or more.

Server entry

Does 4Trust_____PvE_____DE/EN run smoothly?

Averaged over the last 48 hours: 29 server fps, with 2 the lowest. As many as 82,662 entities were in the world: buildings, deployables and the rest. Up to 2,081 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does 4Trust_____PvE_____DE/EN run?

The recorded build for 4Trust_____PvE_____DE/EN is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is 4Trust_____PvE_____DE/EN online, and how reliable is it?

At this moment 4Trust_____PvE_____DE/EN is online. Going by its reported uptime, it restarted about 5 hours ago. Of 168 hours in the last 7 full days, 144 were up: 86% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is 4Trust_____PvE_____DE/EN located?

You will find no region published by 4Trust_____PvE_____DE/EN. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 176.57.174.158:29115 as the address.

Wipe record

What does wipe day look like on 4Trust_____PvE_____DE/EN?

At their busiest, its recent wipes drew an average of 2 players. 16 hours into the latest wipe the crowd peaked.

What is the wipe schedule on 4Trust_____PvE_____DE/EN?

4Trust_____PvE_____DE/EN wipes with the force wipe, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 21 hours ago.

Player counts

How does 4Trust_____PvE_____DE/EN rank against other Rust servers?

Over seven days of player hours, 4Trust_____PvE_____DE/EN ranks #12,993, inside the top 58% of all ranked servers.

How busy is 4Trust_____PvE_____DE/EN?

Of its 500 slots, 4Trust_____PvE_____DE/EN currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2. Stored history puts the busiest hour of the past 48 at 20:00 UTC, averaging 0 players.

Rules and settings

What are the rules and settings on 4Trust_____PvE_____DE/EN?

No gather rate is stated in the name of 4Trust_____PvE_____DE/EN. The limit of 8 players per group is the game's default. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The server admits only players holding Rust's premium status. VAC from Valve is switched off.

Which map does 4Trust_____PvE_____DE/EN run?

Seed 5678, size 3,750: such is the procedural map 4Trust_____PvE_____DE/EN runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join 4Trust_____PvE_____DE/EN?

Enter client.connect 176.57.174.158:29115 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. The server admits only players holding Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,^q,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^q
Premium The server admits only players holding Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.