Open every day, at every hour Admission free 11,882 servers and 97,865 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,608Acc. 2026.3608

UKGD

Rust server · in the archive since 15 September 2026

Online 176.57.174.150:28915 checked 10m ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 50
0% full
7-day average1peak 6
Rank#3,608top 16%
Last wipe3d agoSun 25 Oct, 17:50 UTC · monthly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 16:30 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202617:50 UTC3d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 18 Oct 202612:20 UTC11d ago
    Peak
    2
    Crowd
    –
    Lasted
    7.2 days
    Players before
    0
  3. Mon 5 Oct 202616:42 UTC23d ago
    Peak
    –
    Crowd
    –
    Lasted
    12.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

10 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 35d 2hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctMon 5 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246817:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep8 Oct14 Oct23 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on UKGD mean?

These tags from UKGD, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include UKGD?

These Rust Server History lists include UKGD: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

The record

Does UKGD run smoothly?

57 server fps on average over the last 48 hours, never below 33. As many as 103,056 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,764 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does UKGD run?

The recorded build for UKGD is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is UKGD online, and how reliable is it?

UKGD is listed as online now. Going by its reported uptime, it restarted about 8 hours ago. It was up for 78 of 168 hours in the last 7 full days, 46% of the time. First seen by Rust Server History on 15 September 2026.

Where is UKGD located?

No region is published by UKGD. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 176.57.174.150:28915.

Wipe history

What does wipe day look like on UKGD?

At their busiest, its recent wipes drew an average of 3 players. 28 hours into the latest wipe the crowd peaked.

What is the wipe schedule on UKGD?

Once a month UKGD wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Made 3 days 22 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Population

How does UKGD rank against other Rust servers?

Over seven days of player hours, UKGD ranks #3,608, inside the top 16% of all ranked servers.

How busy is UKGD?

0 players are on UKGD at present, from 50 slots. Stored history gives a seven-day average of 1 players and a peak of 6. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 6 players.

Rules and settings

What are the rules and settings on UKGD?

You will not find a gather rate in the name of UKGD. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does UKGD run?

Generated by the game at size 4,000 with seed 2147483647, the map on UKGD is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join UKGD?

Press F1 in Rust to open the console, then enter client.connect 176.57.174.150:28915 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.