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The server's own banner, as it publishes it

Exhibit no. 15,158Acc. 2026.15158

For Science! by oceansoul76 and der_arbeitslose_pirat

Rust server · in the archive since 13 September 2026

Online 176.57.169.110:29215 checked 7m ago

monthly wipes vanillamoddedoxidepremium
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#15,158top 68%
Last wipe27d agoFri 2 Oct, 07:30 UTC · monthly schedule
Next wipe7d 0hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 18:20 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202607:30 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 0hThu 5 Nov, 19:00 UTCFW
  2. 35d 0hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on For Science! by oceansoul76 and der_arbeitslose_pirat mean?

You can see the tags For Science! by oceansoul76 and der_arbeitslose_pirat publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules; ^q (Premium): The server admits only players holding Rust's premium status; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include For Science! by oceansoul76 and der_arbeitslose_pirat?

The Rust Server History lists that feature For Science! by oceansoul76 and der_arbeitslose_pirat are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does For Science! by oceansoul76 and der_arbeitslose_pirat run smoothly?

Across the last 48 hours it averaged 14 server fps; the low was 5. As many as 103,509 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,115 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does For Science! by oceansoul76 and der_arbeitslose_pirat run?

The recorded build for For Science! by oceansoul76 and der_arbeitslose_pirat is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you; joining needs the same protocol.

Is For Science! by oceansoul76 and der_arbeitslose_pirat online, and how reliable is it?

At this moment For Science! by oceansoul76 and der_arbeitslose_pirat is online. The uptime it reports puts the last restart at about 6 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is For Science! by oceansoul76 and der_arbeitslose_pirat located?

No region is published by For Science! by oceansoul76 and der_arbeitslose_pirat. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 176.57.169.110:29215.

Wipe history

What does wipe day look like on For Science! by oceansoul76 and der_arbeitslose_pirat?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on For Science! by oceansoul76 and der_arbeitslose_pirat?

For Science! by oceansoul76 and der_arbeitslose_pirat wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 27 days 10 hours ago. Its tags carry a monthly wipe schedule.

Player record

How does For Science! by oceansoul76 and der_arbeitslose_pirat rank against other Rust servers?

The last seven days of player hours place For Science! by oceansoul76 and der_arbeitslose_pirat at #15,158, among the top 68% of all ranked servers.

How busy is For Science! by oceansoul76 and der_arbeitslose_pirat?

Of its 50 slots, For Science! by oceansoul76 and der_arbeitslose_pirat currently has 0 filled. The seven-day average stands at 0 players; the peak is 1.

Map and rules

What are the rules and settings on For Science! by oceansoul76 and der_arbeitslose_pirat?

No gather rate is stated in the name of For Science! by oceansoul76 and der_arbeitslose_pirat. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. Vanilla is its own description: nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules. The server admits only players holding Rust's premium status. The anti-cheat VAC from Valve is disabled.

Which map does For Science! by oceansoul76 and der_arbeitslose_pirat run?

Generated by the game at size 4,250 with seed 12101976, the map on For Science! by oceansoul76 and der_arbeitslose_pirat is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join For Science! by oceansoul76 and der_arbeitslose_pirat?

Press F1 in Rust to open the console, then enter client.connect 176.57.169.110:29215 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. The server admits only players holding Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^v,gmvanilla,cs168909,^q,ts8,^o^z

Game

gmvanilla
Game mode This server runs vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^q
Premium The server admits only players holding Rust's premium status.
^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.