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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,313Acc. 2026.6313

UKGD Oldman

Rust server · in the archive since 13 September 2026

Offline 176.57.169.110:28415 checked 4d ago

pvepremium
To visit
Players now 0/ 20
0% full
7-day average0peak 2
Rank#6,313top 28%
Last wipe4d agoSun 25 Oct, 16:33 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 25 Oct 2026, 16:40 UTCAll times UTC.

The record of each wipe

  1. Sun 25 Oct 202616:33 UTC4d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sun 18 Oct 202618:11 UTC11d ago
    Peak
    1
    Crowd
    held half
    Lasted
    6.9 days
    Players before
    0
  3. Fri 2 Oct 202622:46 UTC26d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    15.8 days
    Players before
    0
  4. Wed 16 Sep 202617:33 UTC43d ago
    Peak
    0
    Crowd
    –
    Lasted
    16.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

15.8 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Sun 25 OctSun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on UKGD Oldman mean?

These tags from UKGD Oldman, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): Slot count: 20; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^q (Premium): The server admits only players holding Rust's premium status. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include UKGD Oldman?

These Rust Server History lists include UKGD Oldman: Rust community servers and Rust PvE servers, on record. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Premium; Server tag: PvE ^p and Premium ^q; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Which version of Rust does UKGD Oldman run?

On Windows, UKGD Oldman runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is UKGD Oldman online, and how reliable is it?

UKGD Oldman was last seen 4 days 2 hours ago and is offline right now. It was up for 76 of 168 hours in the last 7 full days, 45% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is UKGD Oldman located?

No region is published by UKGD Oldman. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 176.57.169.110:28415.

Wipe history

What does wipe day look like on UKGD Oldman?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 50% of its recent wipes. The fall below half came by day 2 in those wipes where it didn't hold.

What is the wipe schedule on UKGD Oldman?

No next wipe can be predicted: UKGD Oldman wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 4 days 2 hours ago, the current world is what it runs now.

Player record

How does UKGD Oldman rank against other Rust servers?

Player hours over the last seven days put UKGD Oldman at #6,313: a place in the top 28% of all ranked servers.

How busy is UKGD Oldman?

UKGD Oldman is offline at present, having last been seen 4 days 2 hours ago. Stored history gives a seven-day average of 0 players and a peak of 2.

Map and rules

What are the rules and settings on UKGD Oldman?

The name of UKGD Oldman carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads pve, player combat is not allowed. The Community section of the server browser carries it. The server admits only players holding Rust's premium status. VAC from Valve is switched on.

Which map does UKGD Oldman run?

Generated by the game at size 2,500 with seed 1556747066, the map on UKGD Oldman is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join UKGD Oldman?

Press F1 in Rust to open the console, then enter client.connect 176.57.169.110:28415 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. The server admits only players holding Rust's premium status.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2635,^p,gmvanilla,cs168909,^q,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp20
Max players Slot count: 20.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^q
Premium The server admits only players holding Rust's premium status.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.