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Exhibit no. 15,338Acc. 2026.15338

RustScape test · Rust_isles_V0_0_90

Rust server · in the archive since 14 September 2026

Offline 176.250.41.111:28015 checked 6d ago

To visit
Players now 0/ 8
0% full
7-day average0peak –
Rank#15,338top 69%
Last wipe6d agoThu 22 Oct, 13:14 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 22 Oct 2026, 13:15 UTCAll times UTC.

The record of each wipe

  1. Thu 22 Oct 202613:14 UTC6d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 22 Oct 202607:12 UTC7d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  3. Sun 18 Oct 202612:36 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.8 days
    Players before
    0
  4. Tue 13 Oct 202611:31 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    5 days
    Players before
    0
  5. Mon 12 Oct 202617:46 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Mon 12 Oct 202605:59 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  7. Sun 11 Oct 202617:04 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
  8. Sat 10 Oct 202605:30 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0
  9. Tue 29 Sep 202605:28 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    11 days
    Players before
    1
  10. Mon 28 Sep 202615:01 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
Open the archive box: 3 earlier wipes
  1. Thu 24 Sep 202618:26 UTC34d ago
    Peak
    1
    Crowd
    –
    Lasted
    3.9 days
    Players before
    0
  2. Thu 24 Sep 202605:40 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Mon 21 Sep 202620:56 UTC37d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.4 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Thu 22 OctThu 22 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustScape test · Rust_isles_V0_0_90 mean?

The game's server browser reads these tags published by RustScape test · Rust_isles_V0_0_90: gmrust (Game mode): This server runs standard Rust survival; mp8 (Max players): Slot count: 8; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include RustScape test · Rust_isles_V0_0_90?

These Rust Server History lists include RustScape test · Rust_isles_V0_0_90: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The record

Which version of Rust does RustScape test · Rust_isles_V0_0_90 run?

On Windows, RustScape test · Rust_isles_V0_0_90 runs Rust network protocol 2634 and build 167781. The protocol must match to join, and Steam handles that update.

Is RustScape test · Rust_isles_V0_0_90 online, and how reliable is it?

The record shows RustScape test · Rust_isles_V0_0_90 offline at this moment, last seen 6 days 19 hours ago. Of 168 hours in the last 7 full days, 2 were up: 1% of the time. The first sighting by Rust Server History was on 14 September 2026.

Where is RustScape test · Rust_isles_V0_0_90 located?

You will find no region published by RustScape test · Rust_isles_V0_0_90. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 176.250.41.111:28015.

Wipe log

What does wipe day look like on RustScape test · Rust_isles_V0_0_90?

0 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on RustScape test · Rust_isles_V0_0_90?

No next wipe can be predicted: RustScape test · Rust_isles_V0_0_90 wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 6 days 19 hours ago its current world was made.

Player counts

How does RustScape test · Rust_isles_V0_0_90 rank against other Rust servers?

Player hours over the last seven days put RustScape test · Rust_isles_V0_0_90 at #15,338: a place in the top 69% of all ranked servers.

How busy is RustScape test · Rust_isles_V0_0_90?

No current count exists for RustScape test · Rust_isles_V0_0_90; it was last seen 6 days 19 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on RustScape test · Rust_isles_V0_0_90?

The name of RustScape test · Rust_isles_V0_0_90 carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Joining the server

How do I join RustScape test · Rust_isles_V0_0_90?

Enter client.connect 176.250.41.111:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp8,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp8
Max players Slot count: 8.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.