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Exhibit no. 13,034Acc. 2026.13034

EVIL RUST

Rust server · in the archive since 13 September 2026

Offline 176.212.97.176:28015 checked 45d ago

weekly wipes moddedoxide
To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,034no region published
Last wipe45d agoSun 13 Sep, 16:41 UTC · weekly schedule
Next wipe3d 13hSun 1 Nov, 16:41 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 13 Sep 2026, 19:15 UTCAll times UTC.

The record of each wipe

  1. Sun 13 Sep 202616:41 UTC45d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:41 UTC, in 3d 13h. Its weekly schedule tag · low confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 3d 13hSun 1 Nov, 16:41 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 10d 13hSun 8 Nov, 16:41 UTC
  4. 17d 13hSun 15 Nov, 16:41 UTC
  5. 24d 13hSun 22 Nov, 16:41 UTC
  6. 31d 13hSun 29 Nov, 16:41 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 38d 13hSun 6 Dec, 16:41 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on EVIL RUST mean?

The game's server browser reads these tags published by EVIL RUST: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts5 (Group limit): A team may hold no more than 5; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^w (Weekly): Wipes fall every week; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include EVIL RUST?

The Rust Server History lists that feature EVIL RUST are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

The record

Which version of Rust does EVIL RUST run?

Rust network protocol 2633 and build 163794 is the build EVIL RUST runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is EVIL RUST online, and how reliable is it?

EVIL RUST was last seen 45 days 7 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is EVIL RUST located?

You will find no region published by EVIL RUST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 176.212.97.176:28015.

Wipe record

What does wipe day look like on EVIL RUST?

1 players on average was the busiest its recent wipes drew. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on EVIL RUST?

Its schedule cannot be confirmed from the record, too few of EVIL RUST's wipes being on record, so the prediction follows its tag. Due on Sunday 1 November at 16:41 UTC is its next wipe. The world it runs now dates from 45 days 10 hours ago. A weekly wipe schedule is published in its tags.

Player record

How does EVIL RUST rank against other Rust servers?

The last seven days of player hours place EVIL RUST at #13,034, among the top – of all ranked servers.

How busy is EVIL RUST?

No current count exists for EVIL RUST; it was last seen 45 days 7 hours ago.

Rules, map

What are the rules and settings on EVIL RUST?

No gather rate is stated in the name of EVIL RUST. You may play in groups of up to 5 players. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does EVIL RUST run?

Generated by the game, the map on EVIL RUST is procedural.

Joining the server

How do I join EVIL RUST?

Entering client.connect 176.212.97.176:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,^w,gmrust,cs163794,ts5,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server holds 10 slots.
ts5
Group limit A team may hold no more than 5.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly Wipes fall every week.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.