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Exhibit no. 15,454Acc. 2026.15454
Local Unity 6 Test
Rust server · in the archive since 19 September 2026
Offline 176.210.20.162:28015 checked 39d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Local Unity 6 Test mean?
The game's server browser reads these tags published by Local Unity 6 Test: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Local Unity 6 Test?
These Rust Server History lists include Local Unity 6 Test: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does Local Unity 6 Test run?
The recorded build for Local Unity 6 Test is Rust network protocol 2633 and build 163794 on Windows. The protocol must match to join, and Steam handles that update.
Is Local Unity 6 Test online, and how reliable is it?
Local Unity 6 Test was last seen 39 days 16 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 19 September 2026.
Where is Local Unity 6 Test located?
No region is published by Local Unity 6 Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 176.210.20.162:28015.
Wipe history
What is the wipe schedule on Local Unity 6 Test?
The rhythm of Local Unity 6 Test cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 41 days 18 hours ago, the current world is what it runs now.
Population
How does Local Unity 6 Test rank against other Rust servers?
Over seven days of player hours, Local Unity 6 Test ranks #15,454, inside the top – of all ranked servers.
How busy is Local Unity 6 Test?
No current count exists for Local Unity 6 Test; it was last seen 39 days 16 hours ago.
Map and rules
What are the rules and settings on Local Unity 6 Test?
You will not find a gather rate in the name of Local Unity 6 Test. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is disabled.
Which map does Local Unity 6 Test run?
Generated by the game, the map on Local Unity 6 Test is procedural.
How to join
How do I join Local Unity 6 Test?
Press F1 in Rust to open the console, then enter client.connect 176.210.20.162:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp2
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.