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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 14,590Acc. 2026.14590

Crowd Control Server

Rust server · in the archive since 13 September 2026

Offline 176.119.111.113:28015 checked 45d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#14,590no region published
Last wipe45d agoSun 13 Sep, 15:48 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Crowd Control Server mean?

You can see the tags Crowd Control Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Crowd Control Server?

The Rust Server History lists that feature Crowd Control Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Crowd Control Server run?

Rust network protocol 2633 and build 163794 is the build Crowd Control Server runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Crowd Control Server online, and how reliable is it?

Offline now, Crowd Control Server was last seen 45 days 21 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Crowd Control Server located?

You will find no region published by Crowd Control Server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 176.119.111.113:28015.

Wipe history

What is the wipe schedule on Crowd Control Server?

Its rhythm is not yet clear: too few of Crowd Control Server's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 45 days 21 hours ago.

Population

How does Crowd Control Server rank against other Rust servers?

Over seven days of player hours, Crowd Control Server ranks #14,590, inside the top – of all ranked servers.

How busy is Crowd Control Server?

Crowd Control Server is offline at present, having last been seen 45 days 21 hours ago.

Rules and settings

What are the rules and settings on Crowd Control Server?

You will not find a gather rate in the name of Crowd Control Server. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Join record

How do I join Crowd Control Server?

Entering client.connect 176.119.111.113:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.