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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,781Acc. 2026.16781

Timeweb Cloud

Rust server · in the archive since 30 September 2026

Offline 176.117.246.32:28015 checked 28d ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#16,781top 70%
Last wipe29d agoTue 29 Sep, 23:33 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Timeweb Cloud mean?

You can see the tags Timeweb Cloud publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Timeweb Cloud?

The Rust Server History lists that feature Timeweb Cloud are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Timeweb Cloud run?

Rust network protocol 2633 and build 165217 is the build Timeweb Cloud runs, on Windows. The protocol must match to join, and Steam handles that update.

Is Timeweb Cloud online, and how reliable is it?

Timeweb Cloud was last seen 28 days 23 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 30 September 2026 is when Rust Server History first saw it.

Where is Timeweb Cloud located?

You will find no region published by Timeweb Cloud. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 176.117.246.32:28015.

Wipe record

What is the wipe schedule on Timeweb Cloud?

The record holds too few of Timeweb Cloud's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 29 days 15 hours ago, the current world is what it runs now.

Player record

How does Timeweb Cloud rank against other Rust servers?

Over seven days of player hours, Timeweb Cloud ranks #16,781, inside the top 70% of all ranked servers.

How busy is Timeweb Cloud?

The last sighting of Timeweb Cloud in the live count was 28 days 23 hours ago; it is offline now.

Rules, map

What are the rules and settings on Timeweb Cloud?

You will not find a gather rate in the name of Timeweb Cloud. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Timeweb Cloud run?

Generated by the game, the map on Timeweb Cloud is procedural.

Joining the server

How do I join Timeweb Cloud?

Enter client.connect 176.117.246.32:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.