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Exhibit no. 13,806Acc. 2026.13806
Local Staging Test
Rust server · in the archive since 1 October 2026
Offline 175.38.78.203:28015 checked 25d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Local Staging Test mean?
The game's server browser reads these tags published by Local Staging Test: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166465 (Build): Build number: 166465; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Local Staging Test?
The Rust Server History lists that feature Local Staging Test are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server record
Which version of Rust does Local Staging Test run?
The recorded build for Local Staging Test is Rust network protocol 2634 and build 166465 on Windows. Steam updates your game for you; joining needs the same protocol.
Is Local Staging Test online, and how reliable is it?
Local Staging Test was last seen 25 days 5 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 1 October 2026 is when Rust Server History first saw it.
Where is Local Staging Test located?
There is no region published by Local Staging Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 175.38.78.203:28015 as the address.
Wipe log
What is the wipe schedule on Local Staging Test?
The rhythm of Local Staging Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 26 days 4 hours ago its current world was made.
Player record
How does Local Staging Test rank against other Rust servers?
Player hours over the last seven days put Local Staging Test at #13,806: a place in the top 60% of all ranked servers.
How busy is Local Staging Test?
The last sighting of Local Staging Test in the live count was 25 days 5 hours ago; it is offline now.
Map and rules
What are the rules and settings on Local Staging Test?
No gather rate is stated in the name of Local Staging Test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does Local Staging Test run?
A procedural map is what Local Staging Test runs; the game generates it.
Joining the server
How do I join Local Staging Test?
Entering client.connect 175.38.78.203:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166465,ts8
Game
gmrust
mp10
ts8
v2634
cs166465
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.