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Exhibit no. 15,478Acc. 2026.15478

Rustafied Map Test

Rust server · in the archive since 23 September 2026

Offline 175.210.82.156:28015 checked 34d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#15,478top 70%
Last wipe34d agoWed 23 Sep, 13:10 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rustafied Map Test mean?

These tags from Rustafied Map Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rustafied Map Test?

The Rust Server History lists that feature Rustafied Map Test are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Which version of Rust does Rustafied Map Test run?

On Windows, Rustafied Map Test runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is Rustafied Map Test online, and how reliable is it?

Rustafied Map Test was last seen 34 days 4 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 23 September 2026 is when Rust Server History first saw it.

Where is Rustafied Map Test located?

You will find no region published by Rustafied Map Test. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 175.210.82.156:28015.

Wipe history

What is the wipe schedule on Rustafied Map Test?

Its rhythm is not yet clear: too few of Rustafied Map Test's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 34 days 5 hours ago its current world was made.

Player counts

How does Rustafied Map Test rank against other Rust servers?

The last seven days of player hours place Rustafied Map Test at #15,478, among the top 70% of all ranked servers.

How busy is Rustafied Map Test?

The last sighting of Rustafied Map Test in the live count was 34 days 4 hours ago; it is offline now.

Rules, map

What are the rules and settings on Rustafied Map Test?

You will not find a gather rate in the name of Rustafied Map Test. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.

Which map does Rustafied Map Test run?

The game generates the map on Rustafied Map Test, which is procedural.

Join record

How do I join Rustafied Map Test?

Press F1 in Rust to open the console, then enter client.connect 175.210.82.156:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.