Open every day, at every hour Admission free 11,800 servers and 73,970 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,685Acc. 2026.16685

ThePlague-TestServer

Rust server · in the archive since 28 September 2026

Offline 174.74.90.159:28019 checked 27d ago

moddedcarbon
To visit
Players now 0/ 25
0% full
7-day average0peak –
Rank#16,685top 70%
Last wipe30d agoMon 28 Sep, 03:22 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 01:26 UTCAll times UTC.

The record of each wipe

  1. Mon 28 Sep 202603:22 UTC30d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k28 Sep30 Sep2 Oct4 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ThePlague-TestServer mean?

You can see the tags ThePlague-TestServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): The server holds 25 slots; ts6 (Group limit): The team cap is 6; v2633 (Protocol): To join, your game has to be on protocol 2633; cs162929 (Build): Build number: 162929; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ThePlague-TestServer?

These Rust Server History lists include ThePlague-TestServer: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does ThePlague-TestServer run?

The recorded build for ThePlague-TestServer is Rust network protocol 2633 and build 162929 on Windows. Steam updates your game for you; joining needs the same protocol.

Is ThePlague-TestServer online, and how reliable is it?

ThePlague-TestServer was last seen 27 days 19 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 28 September 2026.

Where is ThePlague-TestServer located?

There is no region published by ThePlague-TestServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 174.74.90.159:28019.

Wipe history

What does wipe day look like on ThePlague-TestServer?

An average peak of 2 players was drawn by its recent wipes. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on ThePlague-TestServer?

The record holds too few of ThePlague-TestServer's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 30 days 17 hours ago its current world was made.

Player counts

How does ThePlague-TestServer rank against other Rust servers?

The last seven days of player hours place ThePlague-TestServer at #16,685, among the top 70% of all ranked servers.

How busy is ThePlague-TestServer?

No current count exists for ThePlague-TestServer; it was last seen 27 days 19 hours ago.

Map and rules

What are the rules and settings on ThePlague-TestServer?

You will not find a gather rate in the name of ThePlague-TestServer. No group may exceed 6 players. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does ThePlague-TestServer run?

Generated by the game, the map on ThePlague-TestServer is procedural.

Join record

How do I join ThePlague-TestServer?

Press F1 in Rust to open the console, then enter client.connect 174.74.90.159:28019 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp25,ptrak,$r?,v2633,gmrust,cs162929,ts6,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players The server holds 25 slots.
ts6
Group limit The team cap is 6.
v2633
Protocol To join, your game has to be on protocol 2633.
cs162929
Build Build number: 162929.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.