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Exhibit no. 15,423Acc. 2026.15423

[US] Sentinel Main Test | Vanilla | Weekly

Rust server, NA · in the archive since 16 October 2026

Online NA 174.57.83.70:28040 checked 14m ago

weekly wipes vanillamoddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,423top 69% · #1541 in NA
Last wipe18d agoSat 10 Oct, 03:09 UTC · weekly schedule
Next wipe2d 15hSat 31 Oct, 03:09 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Saturday 31 October, 03:09 UTC, in 2d 15h. Weekly: 7 days after its last wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 69% of all ranked servers, top 82% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [US] Sentinel Main Test | Vanilla | Weekly mean?

You can see the tags [US] Sentinel Main Test | Vanilla | Weekly publishes, read by the game's server browser: gmvanilla (Game mode): This server runs vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Its entry in the server browser sits under North America; rustmaps (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [US] Sentinel Main Test | Vanilla | Weekly?

The Rust Server History lists that feature [US] Sentinel Main Test | Vanilla | Weekly are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

The record

Does [US] Sentinel Main Test | Vanilla | Weekly run smoothly?

Across the last 48 hours it averaged 71 server fps; the low was 49. As many as 97,212 entities were in the world: buildings, deployables and the rest. Memory use peaked at 6,771 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does [US] Sentinel Main Test | Vanilla | Weekly run?

On Windows, [US] Sentinel Main Test | Vanilla | Weekly runs Rust network protocol 2634 and build 167398. Steam updates your game for you; joining needs the same protocol.

Is [US] Sentinel Main Test | Vanilla | Weekly online, and how reliable is it?

At this moment [US] Sentinel Main Test | Vanilla | Weekly is online. The uptime it reports puts the last restart at about 18 days 6 hours ago. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. 16 October 2026 is when Rust Server History first saw it.

Where is [US] Sentinel Main Test | Vanilla | Weekly located?

With its NA tag, [US] Sentinel Main Test | Vanilla | Weekly lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 174.57.83.70:28040 as the address.

Wipe history

What is the wipe schedule on [US] Sentinel Main Test | Vanilla | Weekly?

The next wipe on [US] Sentinel Main Test | Vanilla | Weekly is an estimate, drawn from weekly: 7 days after its last wipe. Due on Saturday 31 October at 03:09 UTC is its next wipe. The world it runs now dates from 18 days 8 hours ago. A weekly wipe schedule is published in its tags.

Player counts

How does [US] Sentinel Main Test | Vanilla | Weekly rank against other Rust servers?

Seven days of player hours rank [US] Sentinel Main Test | Vanilla | Weekly at #15,423, in the top 69% of all ranked servers; within North America it is #1,541.

How busy is [US] Sentinel Main Test | Vanilla | Weekly?

0 players are on [US] Sentinel Main Test | Vanilla | Weekly at present, from 10 slots. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on [US] Sentinel Main Test | Vanilla | Weekly?

The name of [US] Sentinel Main Test | Vanilla | Weekly carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does [US] Sentinel Main Test | Vanilla | Weekly run?

Size 4,250, custom map: that is what [US] Sentinel Main Test | Vanilla | Weekly runs. The published file is downloadable here.

How to join

How do I join [US] Sentinel Main Test | Vanilla | Weekly?

Press F1 in Rust to open the console, then enter client.connect 174.57.83.70:28040 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167398,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This server runs vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Its entry in the server browser sits under North America.

Other

rustmaps
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.