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Exhibit no. 15,073Acc. 2026.15073
Local Relay Test
Rust server · in the archive since 19 September 2026
Offline 174.57.64.250:28015 checked 39d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
19 Sep Last seen 19 Sep15:16
a wipe on recordthe monthly force wipeexpectedlast seen, 20 Sep 2026, 05:49 UTCAll times UTC.
The record of each wipe
-
Sat 19 Sep 202615:16 UTC39d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Local Relay Test mean?
The game's server browser reads these tags published by Local Relay Test: gmrust (Game mode): This server runs standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs164530 (Build): This server runs game build 164530; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Local Relay Test?
The Rust Server History lists that feature Local Relay Test are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server entry
Which version of Rust does Local Relay Test run?
Rust network protocol 2633 and build 164530 is the build Local Relay Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.
Is Local Relay Test online, and how reliable is it?
The record shows Local Relay Test offline at this moment, last seen 39 days ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. The first sighting by Rust Server History was on 19 September 2026.
Where is Local Relay Test located?
No region is published by Local Relay Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 174.57.64.250:28015.
Wipe log
What does wipe day look like on Local Relay Test?
At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on Local Relay Test?
The record holds too few of Local Relay Test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 39 days 14 hours ago, the current world is what it runs now.
Player record
How does Local Relay Test rank against other Rust servers?
The last seven days of player hours place Local Relay Test at #15,073, among the top – of all ranked servers.
How busy is Local Relay Test?
The last sighting of Local Relay Test in the live count was 39 days ago; it is offline now.
Map and rules
What are the rules and settings on Local Relay Test?
The name of Local Relay Test carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does Local Relay Test run?
Generated by the game, the map on Local Relay Test is procedural.
How to join
How do I join Local Relay Test?
Press F1 in Rust to open the console, then enter client.connect 174.57.64.250:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp2
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.