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Exhibit no. 2,207Acc. 2026.2207

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]

Rust server, NA · in the archive since 13 September 2026

Online NA 174.138.187.138:28024 checked 8m ago

5x quad monthly wipes vanillamoddedoxide
To visit
Players now 1/ 100
1% full
7-day average2peak 9
Rank#2,207top 10% · #351 in NA
Last wipe27d agoThu 1 Oct, 20:48 UTC · monthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 06:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202620:48 UTC FW27d ago
    Peak
    12
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

12wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246807:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 10% of all ranked servers, top 19% in NA, and #123 of the quad servers (top 15%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] mean?

These tags from NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases], read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): 100 slots are set on this server; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

These Rust Server History lists include NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]: 5x Rust servers, Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 5x.

Server record

Does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run smoothly?

Averaged over the last 48 hours: 164 server fps, with 120 the lowest. Buildings, deployables and everything else in the world came to as many as 262,515 entities. Memory use peaked at 7,253 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run?

Rust network protocol 2635 and build 168909 is the build NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] online, and how reliable is it?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] is listed as online now. The uptime it reports puts the last restart at about 23 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] located?

With its NA tag, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] lists itself in North America. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 174.138.187.138:28024.

Wipe record

What does wipe day look like on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

An average peak of 12 players was drawn by its recent wipes. On the latest wipe, 6 hours after the wipe, the crowd peaked.

What is the wipe schedule on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] wipes with the force wipe, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 9 hours ago, the current world is what it runs now. The tags list a monthly wipe schedule.

Population

How does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] rank against other Rust servers?

NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] ranks #2,207 on seven-day player hours: top 10% overall and #351 in North America. Ranked against other quad servers, it stands at #123.

How busy is NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

Against 100 slots, NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] records 1 players right now. The seven-day average stands at 2 players; the peak is 9. An average of 4 players at 11:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

5x gathering is what the name of NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] records. A group may hold 4 players at most (quad). survival is the game mode, the usual game, with gathering, building and raiding. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] run?

Seed 1337, size 5,800: such is the procedural map NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases] runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Its map carries the name: Custom Map.

How to join

How do I join NoTime PvE 5x Custom [Events|SkillTree|Skins|RaidBases]?

Press F1 in Rust to open the console, then enter client.connect 174.138.187.138:28024 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://notime-x5-rust.tebex.io/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^m,^v,NA,gmvanilla,cs168909,ts4,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players 100 slots are set on this server.
ts4
Group limit The team cap is 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.