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Exhibit no. 14,945Acc. 2026.14945
Scavenger Isle - Local Dev
Rust server · in the archive since 15 September 2026
Offline 174.114.223.30:28025 checked 23d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
15 Sep Last seen 17 Sep23:16 26 Sep02:13 27 Sep22:21 28 Sep08:54 30 Sep15:27 1 Oct20:50 · FW
a wipe on recordthe monthly force wipeexpectedlast seen, 6 Oct 2026, 02:20 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202620:50 UTC FW28d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep 202615:27 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.2 days
- Players before
- 0
-
Mon 28 Sep 202608:54 UTC31d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 2.3 days
- Players before
- 1
-
Sun 27 Sep 202622:21 UTC32d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 0
-
Sat 26 Sep 202602:13 UTC33d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 0
-
Thu 17 Sep 202623:16 UTC42d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 8.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Scavenger Isle - Local Dev mean?
These tags from Scavenger Isle - Local Dev, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166822 (Build): Build number: 166822; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include Scavenger Isle - Local Dev?
These Rust Server History lists include Scavenger Isle - Local Dev: Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.
Server record
Which version of Rust does Scavenger Isle - Local Dev run?
On Windows, Scavenger Isle - Local Dev runs Rust network protocol 2634 and build 166822. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Scavenger Isle - Local Dev online, and how reliable is it?
Scavenger Isle - Local Dev was last seen 23 days 22 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 15 September 2026.
Where is Scavenger Isle - Local Dev located?
There is no region published by Scavenger Isle - Local Dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 174.114.223.30:28025.
Wipe log
What does wipe day look like on Scavenger Isle - Local Dev?
1 players on average was the busiest its recent wipes drew. At 21 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 2 the crowd fell to below half when it did not hold.
What is the wipe schedule on Scavenger Isle - Local Dev?
No next wipe can be predicted: Scavenger Isle - Local Dev wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 28 days 4 hours ago its current world was made.
Population
How does Scavenger Isle - Local Dev rank against other Rust servers?
Player hours over the last seven days put Scavenger Isle - Local Dev at #14,945: a place in the top 67% of all ranked servers.
How busy is Scavenger Isle - Local Dev?
Scavenger Isle - Local Dev is offline at present, having last been seen 23 days 22 hours ago.
Map and rules
What are the rules and settings on Scavenger Isle - Local Dev?
The name of Scavenger Isle - Local Dev carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. The anti-cheat VAC from Valve is active.
Which map does Scavenger Isle - Local Dev run?
The game generates the map on Scavenger Isle - Local Dev, which is procedural.
How to join
How do I join Scavenger Isle - Local Dev?
Enter client.connect 174.114.223.30:28025 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166822,ts8
Game
gmrust
mp10
ts8
v2634
cs166822
ptrak
$r?
Gameplay
^p
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.