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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,773Acc. 2026.16773

Always Small Maps 2x

Rust server · in the archive since 30 September 2026

Offline 173.90.239.20:28015 checked 27d ago

2x moddedcarbon
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,773top 70%
Last wipe27d agoWed 30 Sep, 16:25 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Always Small Maps 2x mean?

You can see the tags Always Small Maps 2x publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game has to be on protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Always Small Maps 2x?

These Rust Server History lists include Always Small Maps 2x: 2x Rust servers: the record and Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 2x.

The record

Which version of Rust does Always Small Maps 2x run?

On Windows, Always Small Maps 2x runs Rust network protocol 2633 and build 165217. The protocol must match to join, and Steam handles that update.

Is Always Small Maps 2x online, and how reliable is it?

Always Small Maps 2x was last seen 27 days 17 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 30 September 2026.

Where is Always Small Maps 2x located?

You will find no region published by Always Small Maps 2x. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 173.90.239.20:28015.

Wipe log

What is the wipe schedule on Always Small Maps 2x?

The record holds too few of Always Small Maps 2x's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 27 days 17 hours ago its current world was made.

Player counts

How does Always Small Maps 2x rank against other Rust servers?

Player hours over the last seven days put Always Small Maps 2x at #16,773: a place in the top 70% of all ranked servers.

How busy is Always Small Maps 2x?

No current count exists for Always Small Maps 2x; it was last seen 27 days 17 hours ago.

Rules and settings

What are the rules and settings on Always Small Maps 2x?

You can read a 2x gather rate in the name of Always Small Maps 2x. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

How to join

How do I join Always Small Maps 2x?

Press F1 in Rust to open the console, then enter client.connect 173.90.239.20:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol To join, your game has to be on protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.