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Exhibit no. 3,473Acc. 2026.3473

Vanilla Rust PVE

Rust server · in the archive since 13 September 2026

Online 173.225.104.251:28080 checked 7m ago

oxide
To visit
Players now 0/ 50
0% full
7-day average1peak 4
Rank#3,473top 16%
Last wipe14d agoThu 15 Oct, 23:04 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 03:00 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202623:04 UTC14d ago
    Peak
    9
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Thu 1 Oct 202618:32 UTC FW28d ago
    Peak
    3
    Crowd
    held half
    Lasted
    14.2 days
    Players before
    0
  3. Thu 17 Sep 202617:45 UTC42d ago
    Peak
    6
    Crowd
    halved by day 7
    Lasted
    14 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.1 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 7

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 21 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.511.5204:0013:0023:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020004:0013:0023:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Vanilla Rust PVE mean?

You can see the tags Vanilla Rust PVE publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Vanilla Rust PVE?

These Rust Server History lists include Vanilla Rust PVE: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more.

The record

Does Vanilla Rust PVE run smoothly?

Across the last 48 hours it averaged 110 server fps; the low was 89. Buildings, deployables and everything else in the world came to as many as 103,874 entities. The highest memory use was 3,139 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Vanilla Rust PVE run?

The recorded build for Vanilla Rust PVE is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Vanilla Rust PVE online, and how reliable is it?

The live count shows Vanilla Rust PVE online right now. The uptime it reports puts the last restart at about 3 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Vanilla Rust PVE located?

No region is published by Vanilla Rust PVE. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 173.225.104.251:28080 as the address.

Wipe history

What does wipe day look like on Vanilla Rust PVE?

At their busiest, its recent wipes drew an average of 6 players. At 21 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 50% of its recent wipes. By day 7 the crowd fell to below half when it did not hold.

What is the wipe schedule on Vanilla Rust PVE?

No next wipe can be predicted: Vanilla Rust PVE wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 14 days 4 hours ago its current world was made.

Player counts

How does Vanilla Rust PVE rank against other Rust servers?

The last seven days of player hours place Vanilla Rust PVE at #3,473, among the top 16% of all ranked servers.

How busy is Vanilla Rust PVE?

0 players are on Vanilla Rust PVE at present, from 50 slots. Stored history gives a seven-day average of 1 players and a peak of 4. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.

Map and rules

What are the rules and settings on Vanilla Rust PVE?

No gather rate is stated in the name of Vanilla Rust PVE. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Vanilla Rust PVE run?

Seed 1169124776, size 4,250: such is the procedural map Vanilla Rust PVE runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Vanilla Rust PVE?

Enter client.connect 173.225.104.251:28080 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://discord.com/invite/bspBJBHryg.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.