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Exhibit no. 15,310Acc. 2026.15310
Beatwood Fan Club
Rust server · in the archive since 13 September 2026
Online 173.225.104.202:28145 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Beatwood Fan Club mean?
You can see the tags Beatwood Fan Club publishes, read by the game's server browser: gmhardcore (Game mode): This server runs hardcore, the harsher ruleset; mp50 (Max players): 50 slots are set on this server; ts0 (Group limit): The server has teams switched off; v2617 (Protocol): To join, your game has to be on protocol 2617; cs140534 (Build): Build number: 140534; ptrak (Networking): The network layer is RakNet, the game's standard one; $rus4 (Region code): Recorded region code: us4. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Beatwood Fan Club?
The Rust Server History lists that feature Beatwood Fan Club are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore.
Server record
Does Beatwood Fan Club run smoothly?
Averaged over the last 48 hours: 197 server fps, with 143 the lowest. Buildings, deployables and everything else in the world came to as many as 78,746 entities. Up to 1,815 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Beatwood Fan Club run?
The recorded build for Beatwood Fan Club is Rust network protocol 2617 and build 140534 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Beatwood Fan Club online, and how reliable is it?
At this moment Beatwood Fan Club is online. The uptime it reports puts the last restart at about 2 days 6 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is Beatwood Fan Club located?
You will find no region published by Beatwood Fan Club, and its region code is us4. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 173.225.104.202:28145 as the address.
Wipe log
What is the wipe schedule on Beatwood Fan Club?
The record holds too few of Beatwood Fan Club's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 289 days 14 hours ago, the current world is what it runs now.
Population
How does Beatwood Fan Club rank against other Rust servers?
Over seven days of player hours, Beatwood Fan Club ranks #15,310, inside the top 69% of all ranked servers.
How busy is Beatwood Fan Club?
Against 50 slots, Beatwood Fan Club records 0 players right now. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on Beatwood Fan Club?
The name of Beatwood Fan Club carries no gather rate. No group limit is recorded. Recorded as hardcore, with this note: Facepunch's most punishing mode. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.
Which map does Beatwood Fan Club run?
A procedural map of size 3,500 is what Beatwood Fan Club runs, generated by the game.
Join record
How do I join Beatwood Fan Club?
Entering client.connect 173.225.104.202:28145 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$rus4,v2617,gmhardcore,cs140534,ts0
Game
gmhardcore
mp50
ts0
v2617
cs140534
ptrak
$rus4
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.