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Exhibit no. 5,473Acc. 2026.5473

The Rust Experiment

Rust server · in the archive since 13 September 2026

Online 173.170.243.109:28015 checked 11m ago

To visit
Players now 0/ 50
0% full
7-day average0peak 2
Rank#5,473top 25%
Last wipe27d agoFri 2 Oct, 00:49 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 08:10 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202600:49 UTC27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75109:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on The Rust Experiment mean?

The game's server browser reads these tags published by The Rust Experiment: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include The Rust Experiment?

These Rust Server History lists include The Rust Experiment: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does The Rust Experiment run smoothly?

30 server fps on average over the last 48 hours, never below 30. As many as 66,336 entities were in the world: buildings, deployables and the rest. The highest memory use was 1,991 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does The Rust Experiment run?

On Windows, The Rust Experiment runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is The Rust Experiment online, and how reliable is it?

The live count shows The Rust Experiment online right now. Going by its reported uptime, it restarted about 14 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is The Rust Experiment located?

No region is published by The Rust Experiment. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 173.170.243.109:28015.

Wipe log

What does wipe day look like on The Rust Experiment?

An average peak of 2 players was drawn by its recent wipes. 26 hours into the latest wipe the crowd peaked.

What is the wipe schedule on The Rust Experiment?

The record holds too few of The Rust Experiment's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 27 days 7 hours ago its current world was made.

Population

How does The Rust Experiment rank against other Rust servers?

The last seven days of player hours place The Rust Experiment at #5,473, among the top 25% of all ranked servers.

How busy is The Rust Experiment?

Against 50 slots, The Rust Experiment records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 2. The busiest hour of the last 48 was 19:00 UTC, averaging 1 players.

Rules, map

What are the rules and settings on The Rust Experiment?

You will not find a gather rate in the name of The Rust Experiment. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does The Rust Experiment run?

Generated by the game at size 3,500 with seed 609568408, the map on The Rust Experiment is procedural. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join The Rust Experiment?

Enter client.connect 173.170.243.109:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.