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Exhibit no. 15,323Acc. 2026.15323

RustDockerServer

Rust server · in the archive since 13 September 2026

Online 173.17.143.141:28015 checked 10m ago

To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe19d agoSat 10 Oct, 05:08 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:05 UTCAll times UTC.

The record of each wipe

  1. Sat 10 Oct 202605:08 UTC19d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 21 Sep 202600:38 UTC38d ago
    Peak
    0
    Crowd
    –
    Lasted
    19.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

19.2 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctMon 21 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on RustDockerServer mean?

You can see the tags RustDockerServer publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustDockerServer?

The Rust Server History lists that feature RustDockerServer are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server record

Does RustDockerServer run smoothly?

Averaged over the last 48 hours: 64 server fps, with 23 the lowest. Buildings, deployables and everything else in the world came to as many as 120,921 entities. Up to 6,516 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustDockerServer run?

On Linux, RustDockerServer runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is RustDockerServer online, and how reliable is it?

RustDockerServer is listed as online now. About 3 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is RustDockerServer located?

There is no region published by RustDockerServer. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 173.17.143.141:28015.

Wipe record

What does wipe day look like on RustDockerServer?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on RustDockerServer?

The record holds too few of RustDockerServer's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 19 days 6 hours ago its current world was made.

Player counts

How does RustDockerServer rank against other Rust servers?

Player hours over the last seven days put RustDockerServer at #15,323: a place in the top 69% of all ranked servers.

How busy is RustDockerServer?

0 players are on RustDockerServer at present, from 10 slots. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on RustDockerServer?

No gather rate is stated in the name of RustDockerServer. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. The Community section of the server browser carries it. The anti-cheat VAC from Valve is active.

Which map does RustDockerServer run?

Seed 1337, size 4,500: such is the procedural map RustDockerServer runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Join record

How do I join RustDockerServer?

Enter client.connect 173.17.143.141:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.