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Exhibit no. 15,264Acc. 2026.15264

Eddies Rust Server 11

Rust server · in the archive since 13 September 2026

Online 172.245.215.234:19280 checked 11m ago

monthly wipes vanillamoddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,264top 69%
Last wipe125d agoSat 27 Jun, 03:23 UTC · monthly schedule
Next wipe6d 15hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Eddies Rust Server 11 mean?

The game's server browser reads these tags published by Eddies Rust Server 11: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2627 (Protocol): Your game must run protocol 2627 to join; cs154033 (Build): Build number: 154033; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Eddies Rust Server 11?

The Rust Server History lists that feature Eddies Rust Server 11 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server record

Does Eddies Rust Server 11 run smoothly?

Averaged over the last 48 hours: 39 server fps, with 27 the lowest. Buildings, deployables and everything else in the world came to as many as 84,121 entities. Memory use peaked at 4,719 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does Eddies Rust Server 11 run?

The recorded build for Eddies Rust Server 11 is Rust network protocol 2627 and build 154033 on Linux. The protocol must match to join, and Steam handles that update.

Is Eddies Rust Server 11 online, and how reliable is it?

The live count shows Eddies Rust Server 11 online right now. The uptime it reports puts the last restart at about 10 days 16 hours ago. 167 of 168 hours, or 99% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Eddies Rust Server 11 located?

There is no region published by Eddies Rust Server 11. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 172.245.215.234:19280 as the address.

Wipe history

What is the wipe schedule on Eddies Rust Server 11?

An estimate from the force wipe gives Eddies Rust Server 11's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 125 days ago. A monthly wipe schedule is published in its tags.

Player record

How does Eddies Rust Server 11 rank against other Rust servers?

Player hours over the last seven days put Eddies Rust Server 11 at #15,264: a place in the top 69% of all ranked servers.

How busy is Eddies Rust Server 11?

Of its 100 slots, Eddies Rust Server 11 currently has 0 filled. An average of 0 players is recorded across the last seven days.

Rules, map

What are the rules and settings on Eddies Rust Server 11?

The name of Eddies Rust Server 11 carries no gather rate. The limit of 8 players per group is the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. Vanilla is its own description: rates, kits and rules are as Facepunch ships them. The anti-cheat VAC from Valve is active.

Which map does Eddies Rust Server 11 run?

Seed 1, size 3,800: such is the procedural map Eddies Rust Server 11 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join Eddies Rust Server 11?

Enter client.connect 172.245.215.234:19280 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2627,^m,^v,gmrust,cs154033,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2627
Protocol Your game must run protocol 2627 to join.
cs154033
Build Build number: 154033.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.