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Exhibit no. 15,958Acc. 2026.15958

#1 Sky 4 Rain 4Netplayers

Rust server · in the archive since 2 October 2026

Offline 172.240.80.138:21700 checked 26d ago

To visit
Players now 0/ 16
0% full
7-day average0peak –
Rank#15,958top 70%
Last wipe26d agoFri 2 Oct, 23:33 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct4 Oct5 Oct7 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on #1 Sky 4 Rain 4Netplayers mean?

These tags from #1 Sky 4 Rain 4Netplayers, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp16 (Max players): Slot count: 16; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include #1 Sky 4 Rain 4Netplayers?

These Rust Server History lists include #1 Sky 4 Rain 4Netplayers: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does #1 Sky 4 Rain 4Netplayers run?

Rust network protocol 2634 and build 166652 is the build #1 Sky 4 Rain 4Netplayers runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is #1 Sky 4 Rain 4Netplayers online, and how reliable is it?

Offline now, #1 Sky 4 Rain 4Netplayers was last seen 26 days 7 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 2 October 2026.

Where is #1 Sky 4 Rain 4Netplayers located?

No region is published by #1 Sky 4 Rain 4Netplayers. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.80.138:21700.

Wipe log

What is the wipe schedule on #1 Sky 4 Rain 4Netplayers?

The rhythm of #1 Sky 4 Rain 4Netplayers cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 26 days 8 hours ago, the current world is what it runs now.

Population

How does #1 Sky 4 Rain 4Netplayers rank against other Rust servers?

Player hours over the last seven days put #1 Sky 4 Rain 4Netplayers at #15,958: a place in the top 70% of all ranked servers.

How busy is #1 Sky 4 Rain 4Netplayers?

The last sighting of #1 Sky 4 Rain 4Netplayers in the live count was 26 days 7 hours ago; it is offline now.

Rules, map

What are the rules and settings on #1 Sky 4 Rain 4Netplayers?

You will not find a gather rate in the name of #1 Sky 4 Rain 4Netplayers. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does #1 Sky 4 Rain 4Netplayers run?

Seed 1234567890, size 4,000: such is the procedural map #1 Sky 4 Rain 4Netplayers runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

How to join

How do I join #1 Sky 4 Rain 4Netplayers?

Entering client.connect 172.240.80.138:21700 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp16,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This server runs vanilla survival.
mp16
Max players Slot count: 16.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.