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Exhibit no. 5,179Acc. 2026.5179

Cubitas Rust

Rust server · in the archive since 12 October 2026

Online 172.240.53.131:2565 checked 10m ago

To visit
Players now 0/ 150
0% full
7-day average0peak 2
Rank#5,179top 23%
Last wipe15d agoWed 14 Oct, 02:48 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:45 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202602:48 UTC15d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 19 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Cubitas Rust mean?

The game's server browser reads these tags published by Cubitas Rust: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Cubitas Rust?

The Rust Server History lists that feature Cubitas Rust are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Does Cubitas Rust run smoothly?

Averaged over the last 48 hours: 57 server fps, with 19 the lowest. As many as 211,374 entities were in the world: buildings, deployables and the rest. The highest memory use was 5,327 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Cubitas Rust run?

On Linux, Cubitas Rust runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Cubitas Rust online, and how reliable is it?

At this moment Cubitas Rust is online. Going by its reported uptime, it restarted about 2 days 19 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 12 October 2026.

Where is Cubitas Rust located?

No region is published by Cubitas Rust. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 172.240.53.131:2565.

Wipe history

What does wipe day look like on Cubitas Rust?

2 players on average was the busiest its recent wipes drew. On the latest wipe, 19 hours after the wipe, the crowd peaked.

What is the wipe schedule on Cubitas Rust?

Its rhythm is not yet clear: too few of Cubitas Rust's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 15 days 11 hours ago, the current world is what it runs now.

Population

How does Cubitas Rust rank against other Rust servers?

Player hours over the last seven days put Cubitas Rust at #5,179: a place in the top 23% of all ranked servers.

How busy is Cubitas Rust?

Against 150 slots, Cubitas Rust records 0 players right now. Stored history gives a seven-day average of 0 players and a peak of 2.

Map and rules

What are the rules and settings on Cubitas Rust?

No gather rate is stated in the name of Cubitas Rust. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. The anti-cheat VAC from Valve is active.

Which map does Cubitas Rust run?

Seed 474132176, size 6,000: such is the procedural map Cubitas Rust runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Cubitas Rust?

Entering client.connect 172.240.53.131:2565 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp150
Max players 150 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.