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Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 15,311Acc. 2026.15311

AlphaGSM itrust

Rust server · in the archive since 19 October 2026

Offline 172.184.211.40:13659 checked 10d ago

To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,311top 70%
Last wipe10d agoMon 19 Oct, 10:19 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on AlphaGSM itrust mean?

These tags from AlphaGSM itrust, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include AlphaGSM itrust?

The Rust Server History lists that feature AlphaGSM itrust are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does AlphaGSM itrust run?

The recorded build for AlphaGSM itrust is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.

Is AlphaGSM itrust online, and how reliable is it?

Offline now, AlphaGSM itrust was last seen 10 days 17 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 19 October 2026.

Where is AlphaGSM itrust located?

No region is published by AlphaGSM itrust. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 172.184.211.40:13659 as the address.

Wipe history

What is the wipe schedule on AlphaGSM itrust?

The record holds too few of AlphaGSM itrust's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 10 days 17 hours ago.

Player counts

How does AlphaGSM itrust rank against other Rust servers?

The last seven days of player hours place AlphaGSM itrust at #15,311, among the top 70% of all ranked servers.

How busy is AlphaGSM itrust?

No current count exists for AlphaGSM itrust; it was last seen 10 days 17 hours ago.

Rules, map

What are the rules and settings on AlphaGSM itrust?

You will not find a gather rate in the name of AlphaGSM itrust. The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. VAC from Valve is switched on.

Which map does AlphaGSM itrust run?

The game generates the map on AlphaGSM itrust, which is procedural.

Join record

How do I join AlphaGSM itrust?

Enter client.connect 172.184.211.40:13659 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.