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Exhibit no. 16,880Acc. 2026.16880

Preflight Vanilla Test

Rust server · in the archive since 29 September 2026

Offline 172.104.86.66:47000 checked 30d ago

To visit
Players now 0/ 1
0% full
7-day average0peak –
Rank#16,880top 71%
Last wipe30d agoTue 29 Sep, 12:17 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Preflight Vanilla Test mean?

You can see the tags Preflight Vanilla Test publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166165 (Build): The game build is 166165; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Preflight Vanilla Test?

The Rust Server History lists that feature Preflight Vanilla Test are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server entry

Which version of Rust does Preflight Vanilla Test run?

On Linux, Preflight Vanilla Test runs Rust network protocol 2634 and build 166165. Steam updates your game for you; joining needs the same protocol.

Is Preflight Vanilla Test online, and how reliable is it?

Preflight Vanilla Test was last seen 30 days 7 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 29 September 2026 is when Rust Server History first saw it.

Where is Preflight Vanilla Test located?

No region is published by Preflight Vanilla Test. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 172.104.86.66:47000.

Wipe history

What is the wipe schedule on Preflight Vanilla Test?

The record holds too few of Preflight Vanilla Test's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 30 days 7 hours ago.

Player record

How does Preflight Vanilla Test rank against other Rust servers?

The last seven days of player hours place Preflight Vanilla Test at #16,880, among the top 71% of all ranked servers.

How busy is Preflight Vanilla Test?

The last sighting of Preflight Vanilla Test in the live count was 30 days 7 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Preflight Vanilla Test?

The name of Preflight Vanilla Test carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does Preflight Vanilla Test run?

The game generates the map on Preflight Vanilla Test, which is procedural.

Joining the server

How do I join Preflight Vanilla Test?

Enter client.connect 172.104.86.66:47000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs166165,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166165
Build The game build is 166165.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.