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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 13,334Acc. 2026.13334

Local Test Server

Rust server · in the archive since 13 September 2026

Offline 170.203.112.78:28015 checked 37d ago

To visit
Players now 1/ 10
10% full
7-day average0peak –
Rank#13,334no region published
Last wipe44d agoSun 13 Sep, 10:55 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Local Test Server mean?

The game's server browser reads these tags published by Local Test Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Local Test Server?

The Rust Server History lists that feature Local Test Server are: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does Local Test Server run?

Rust network protocol 2633 and build 163794 is the build Local Test Server runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Local Test Server online, and how reliable is it?

Offline now, Local Test Server was last seen 37 days 11 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is Local Test Server located?

You will find no region published by Local Test Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 170.203.112.78:28015.

Wipe record

What is the wipe schedule on Local Test Server?

The rhythm of Local Test Server cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 44 days 6 hours ago.

Population

How does Local Test Server rank against other Rust servers?

Player hours over the last seven days put Local Test Server at #13,334: a place in the top – of all ranked servers.

How busy is Local Test Server?

No current count exists for Local Test Server; it was last seen 37 days 11 hours ago.

Map and rules

What are the rules and settings on Local Test Server?

You will not find a gather rate in the name of Local Test Server. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is disabled.

Which map does Local Test Server run?

The game generates the map on Local Test Server, which is procedural.

Joining the server

How do I join Local Test Server?

Enter client.connect 170.203.112.78:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.