This server publishes no banner
Exhibit no. 14,244Acc. 2026.14244
offline_test_server
Rust server · in the archive since 19 October 2026
Offline 169.1.93.174:28015 checked 9d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
19 Oct Last seen 19 Oct19:26
a wipe on recordthe monthly force wipeexpectedlast seen, 19 Oct 2026, 19:35 UTCAll times UTC.
The record of each wipe
-
Mon 19 Oct 202619:26 UTC9d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on offline_test_server mean?
These tags from offline_test_server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include offline_test_server?
These Rust Server History lists include offline_test_server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does offline_test_server run?
Rust network protocol 2634 and build 167781 is the build offline_test_server runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is offline_test_server online, and how reliable is it?
Offline now, offline_test_server was last seen 9 days ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 19 October 2026 is when Rust Server History first saw it.
Where is offline_test_server located?
There is no region published by offline_test_server. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 169.1.93.174:28015.
Wipe history
What does wipe day look like on offline_test_server?
1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.
What is the wipe schedule on offline_test_server?
The rhythm of offline_test_server cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 9 days ago.
Player counts
How does offline_test_server rank against other Rust servers?
Player hours over the last seven days put offline_test_server at #14,244: a place in the top 65% of all ranked servers.
How busy is offline_test_server?
offline_test_server is offline at present, having last been seen 9 days ago.
Rules, map
What are the rules and settings on offline_test_server?
The name of offline_test_server carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Community in the server browser, this community server is listed. The anti-cheat VAC from Valve is active.
Which map does offline_test_server run?
A procedural map is what offline_test_server runs; the game generates it.
Joining the server
How do I join offline_test_server?
Enter client.connect 169.1.93.174:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8
Game
gmrust
mp1
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.