This server publishes no banner
Exhibit no. 15,400Acc. 2026.15400
offline_test_server
Rust server · in the archive since 7 October 2026
Offline 169.0.215.43:28015 checked 20d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on offline_test_server mean?
These tags from offline_test_server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): Build number: 167058; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include offline_test_server?
These Rust Server History lists include offline_test_server: Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The record
Which version of Rust does offline_test_server run?
The recorded build for offline_test_server is Rust network protocol 2634 and build 167058 on Windows. The protocol must match to join, and Steam handles that update.
Is offline_test_server online, and how reliable is it?
Offline now, offline_test_server was last seen 20 days 22 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 7 October 2026 is when Rust Server History first saw it.
Where is offline_test_server located?
No region is published by offline_test_server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 169.0.215.43:28015 as the address.
Wipe record
What is the wipe schedule on offline_test_server?
Its rhythm is not yet clear: too few of offline_test_server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 21 days 15 hours ago its current world was made.
Player record
How does offline_test_server rank against other Rust servers?
The last seven days of player hours place offline_test_server at #15,400, among the top 70% of all ranked servers.
How busy is offline_test_server?
No current count exists for offline_test_server; it was last seen 20 days 22 hours ago.
Rules and settings
What are the rules and settings on offline_test_server?
You will not find a gather rate in the name of offline_test_server. No group may exceed 8 players, the default set by the game. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Community, as a community server. VAC from Valve is switched on.
Which map does offline_test_server run?
Generated by the game, the map on offline_test_server is procedural.
How to join
How do I join offline_test_server?
Entering client.connect 169.0.215.43:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8
Game
gmrust
mp1
ts8
v2634
cs167058
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.