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Exhibit no. 15,351Acc. 2026.15351
Dev2
Rust server, NA · in the archive since 19 September 2026
Offline NA 168.100.163.221:28015 checked 2d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
19 Sep Last seen 29 Sep03:30 30 Sep04:01 2 Oct02:25 7 Oct02:14 7 Oct20:31 8 Oct19:57 9 Oct02:36 9 Oct19:40 11 Oct06:13 12 Oct19:11 21 Oct00:45 4 Nov00:45 5 Nov19:00 · FW 11 Nov00:45 18 Nov00:45 25 Nov00:45 2 Dec00:45 3 Dec19:00 · FW 9 Dec00:45
a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 23:45 UTCAll times UTC.
The record of each wipe
-
Wed 21 Oct 202600:45 UTC8d ago
- Peak
- 2+1 in the queue
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Mon 12 Oct 202619:11 UTC16d ago
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 8.2 days
- Players before
- 0
-
Sun 11 Oct 202606:13 UTC17d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.5 days
- Players before
- 0
-
Fri 9 Oct 202619:40 UTC19d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.4 days
- Players before
- 0
-
Fri 9 Oct 202602:36 UTC20d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
-
Thu 8 Oct 202619:57 UTC20d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
-
Wed 7 Oct 202620:31 UTC21d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Wed 7 Oct 202602:14 UTC22d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Fri 2 Oct 202602:25 UTC27d ago
- Peak
- 2+1 in the queue
- Crowd
- held half
- Lasted
- 5 days
- Players before
- 0
-
Wed 30 Sep 202604:01 UTC29d ago
- Peak
- 1
- Crowd
- –
- Lasted
- 1.9 days
- Players before
- 1
Open the archive box: 1 earlier wipes
-
Tue 29 Sep 202603:30 UTC30d ago
- Peak
- 1+1 in the queue
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Wednesday 4 November, 00:45 UTC, in 5d 18h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 18hWed 4 Nov, 00:45 UTC
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 12d 18hWed 11 Nov, 00:45 UTC
- 19d 18hWed 18 Nov, 00:45 UTC
- 26d 18hWed 25 Nov, 00:45 UTC
- 33d 18hWed 2 Dec, 00:45 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 40d 18hWed 9 Dec, 00:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in, with 1 in the queue.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Dev2 mean?
The game's server browser reads these tags published by Dev2: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Dev2?
The Rust Server History lists that feature Dev2 are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Server record
Which version of Rust does Dev2 run?
The recorded build for Dev2 is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.
Is Dev2 online, and how reliable is it?
Dev2 was last seen 2 days 6 hours ago and is offline right now. It was up for 120 of 168 hours in the last 7 full days, 71% of the time. First seen by Rust Server History on 19 September 2026.
Where is Dev2 located?
The NA tag is how Dev2 lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.163.221:28015.
Wipe log
What does wipe day look like on Dev2?
1 players on average was the busiest its recent wipes drew. 5 hours after the latest wipe the crowd peaked, with a queue of 1 more. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.
What is the wipe schedule on Dev2?
The prediction follows its tag because the record holds too few of Dev2's wipes to confirm its schedule. On Wednesday 4 November at 00:45 UTC its next wipe is due. Made 8 days 1 hours ago, the current world is what it runs now. A weekly wipe schedule is published in its tags.
Player counts
How does Dev2 rank against other Rust servers?
Seven days of player hours rank Dev2 at #15,351, in the top 69% of all ranked servers; within North America it is #1,514.
How busy is Dev2?
The last sighting of Dev2 in the live count was 2 days 6 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on Dev2?
You will not find a gather rate in the name of Dev2. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does Dev2 run?
Seed 123456789, size 4,000: such is the procedural map Dev2 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.
How to join
How do I join Dev2?
Enter client.connect 168.100.163.221:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp5,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp5
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^w
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.