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Exhibit no. 15,351Acc. 2026.15351

Dev2

Rust server, NA · in the archive since 19 September 2026

Offline NA 168.100.163.221:28015 checked 2d ago

weekly wipes moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,351top 69% · #1514 in NA
Last wipe8d agoWed 21 Oct, 04:09 UTC · weekly schedule
Next wipe5d 18hWed 4 Nov, 00:45 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 23:45 UTCAll times UTC.

The record of each wipe

  1. Wed 21 Oct 202600:45 UTC8d ago
    Peak
    2+1 in the queue
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 12 Oct 202619:11 UTC16d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.2 days
    Players before
    0
  3. Sun 11 Oct 202606:13 UTC17d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0
  4. Fri 9 Oct 202619:40 UTC19d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.4 days
    Players before
    0
  5. Fri 9 Oct 202602:36 UTC20d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  6. Thu 8 Oct 202619:57 UTC20d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  7. Wed 7 Oct 202620:31 UTC21d ago
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  8. Wed 7 Oct 202602:14 UTC22d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  9. Fri 2 Oct 202602:25 UTC27d ago
    Peak
    2+1 in the queue
    Crowd
    held half
    Lasted
    5 days
    Players before
    0
  10. Wed 30 Sep 202604:01 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.9 days
    Players before
    1
Open the archive box: 1 earlier wipes
  1. Tue 29 Sep 202603:30 UTC30d ago
    Peak
    1+1 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 00:45 UTC, in 5d 18h. Its weekly schedule tag · low confidence

1.2 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

Coming wipes

  1. 5d 18hWed 4 Nov, 00:45 UTC
  2. 7d 13hThu 5 Nov, 19:00 UTCFW
  3. 12d 18hWed 11 Nov, 00:45 UTC
  4. 19d 18hWed 18 Nov, 00:45 UTC
  5. 26d 18hWed 25 Nov, 00:45 UTC
  6. 33d 18hWed 2 Dec, 00:45 UTC
  7. 35d 13hThu 3 Dec, 19:00 UTCFW
  8. 40d 18hWed 9 Dec, 00:45 UTC

The first 48 hours of its last wipes

Wed 21 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in, with 1 in the queue.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Dev2 mean?

The game's server browser reads these tags published by Dev2: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): Build number: 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes every week; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Dev2?

The Rust Server History lists that feature Dev2 are: Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does Dev2 run?

The recorded build for Dev2 is Rust network protocol 2634 and build 167781 on Linux. The protocol must match to join, and Steam handles that update.

Is Dev2 online, and how reliable is it?

Dev2 was last seen 2 days 6 hours ago and is offline right now. It was up for 120 of 168 hours in the last 7 full days, 71% of the time. First seen by Rust Server History on 19 September 2026.

Where is Dev2 located?

The NA tag is how Dev2 lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 168.100.163.221:28015.

Wipe log

What does wipe day look like on Dev2?

1 players on average was the busiest its recent wipes drew. 5 hours after the latest wipe the crowd peaked, with a queue of 1 more. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on Dev2?

The prediction follows its tag because the record holds too few of Dev2's wipes to confirm its schedule. On Wednesday 4 November at 00:45 UTC its next wipe is due. Made 8 days 1 hours ago, the current world is what it runs now. A weekly wipe schedule is published in its tags.

Player counts

How does Dev2 rank against other Rust servers?

Seven days of player hours rank Dev2 at #15,351, in the top 69% of all ranked servers; within North America it is #1,514.

How busy is Dev2?

The last sighting of Dev2 in the live count was 2 days 6 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on Dev2?

You will not find a gather rate in the name of Dev2. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Dev2 run?

Seed 123456789, size 4,000: such is the procedural map Dev2 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

How to join

How do I join Dev2?

Enter client.connect 168.100.163.221:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,^w,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build Build number: 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes every week.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.