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Exhibit no. 8,022Acc. 2026.8022
[UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly
Rust server · in the archive since 13 September 2026
Online 168.100.161.9:28079 checked 5m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 20 Sep02:22 20 Sep13:51 24 Sep03:41 1 Oct18:17 · FW 15 Oct18:12
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 20:50 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202618:12 UTC13d ago
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:17 UTC FW27d ago
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 14 days
- Players before
- 0
-
Thu 24 Sep 202603:41 UTC34d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 7.6 days
- Players before
- 0
-
Sun 20 Sep 202613:51 UTC38d ago
- Peak
- 2
- Crowd
- halved by day 1
- Lasted
- 3.6 days
- Players before
- 0
-
Sun 20 Sep 202602:22 UTC38d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers, and #310 of the duo servers (top 74%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly mean?
The game's server browser reads these tags published by [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly: gmrust (Game mode): The game mode is standard Rust survival; mp120 (Max players): 120 slots are set on this server; ts2 (Group limit): Teams are capped at 2; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?
These Rust Server History lists include [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly: Duo Rust servers, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Last wipe: In the last 2 weeks.
The record
Does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run smoothly?
Averaged over the last 48 hours: 10 server fps, with 5 the lowest. Buildings, deployables and everything else in the world came to as many as 102,204 entities. Up to 4,265 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?
Rust network protocol 2635 and build 168909 is the build [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly online, and how reliable is it?
The live count shows [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly online right now. Going by its reported uptime, it restarted about 42 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.
Where is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly located?
No region tag is published by [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly, but its name points to Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 168.100.161.9:28079.
Wipe record
What does wipe day look like on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?
An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 13 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1.5 the crowd fell to below half when it did not hold.
What is the wipe schedule on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?
No next wipe can be predicted: [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 13 days 2 hours ago.
Population
How does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly rank against other Rust servers?
Player hours over the last seven days put [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly at #8,022: a place in the top 36% of all ranked servers. Within its group of duo servers, this entry ranks #310.
How busy is [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?
Of its 120 slots, [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 1. An average of 1 players at 11:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?
You will not find a gather rate in the name of [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly. A group may hold 2 players at most (duo). survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.
Which map does [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly run?
A procedural map of size 4,250 with seed 1497802920 is what [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join [UK/EU] Rusty BulletHole Vanilla Solo/Duo Monthly?
Enter client.connect 168.100.161.9:28079 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp120,ptrak,$r?,v2635,gmrust,cs168909,ts2,^o^z
Game
gmrust
mp120
ts2
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.