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The server's own banner, as it publishes it

Exhibit no. 15,344Acc. 2026.15344

EU Hub

Rust server · in the archive since 13 September 2026

Offline 168.100.161.27:28000 checked 5d ago

moddedoxide
To visit
Players now 0/ 1000
0% full
7-day average0peak –
Rank#15,344top 69%
Last wipe10d agoSun 18 Oct, 18:43 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 24 Oct 2026, 04:45 UTCAll times UTC.

The record of each wipe

  1. Sun 18 Oct 202618:43 UTC10d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202618:23 UTC FW27d ago
    Peak
    5
    Crowd
    halved by day 6
    Lasted
    17 days
    Players before
    0
  3. Mon 28 Sep 202610:58 UTC31d ago
    Peak
    73
    Crowd
    held half
    Lasted
    3.3 days
    Players before
    0
  4. Mon 28 Sep 202602:22 UTC31d ago
    Peak
    73
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  5. Sun 27 Sep 202617:41 UTC31d ago
    Peak
    75
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  6. Sat 26 Sep 202610:59 UTC33d ago
    Peak
    75
    Crowd
    –
    Lasted
    1.3 days
    Players before
    0
  7. Fri 25 Sep 202619:06 UTC33d ago
    Peak
    75
    Crowd
    –
    Lasted
    0.7 days
    Players before
    34
  8. Wed 23 Sep 202618:38 UTC35d ago
    Peak
    50
    Crowd
    halved by day 1
    Lasted
    2 days
    Players before
    0
  9. Wed 23 Sep 202612:34 UTC36d ago
    Peak
    50
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  10. Tue 22 Sep 202615:46 UTC36d ago
    Peak
    50
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
Open the archive box: 6 earlier wipes
  1. Tue 22 Sep 202607:11 UTC37d ago
    Peak
    50
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  2. Mon 21 Sep 202619:13 UTC37d ago
    Peak
    39
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Mon 21 Sep 202612:29 UTC38d ago
    Peak
    55
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Sat 19 Sep 202621:06 UTC39d ago
    Peak
    55
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  5. Fri 18 Sep 202620:30 UTC40d ago
    Peak
    49
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  6. Wed 16 Sep 202622:19 UTC42d ago
    Peak
    15
    Crowd
    –
    Lasted
    1.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
26wipe-day peakplayers, last three wipes
50%crowd heldelse halves by day 6

The first 48 hours of its last wipes

Sun 18 OctThu 1 OctMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on EU Hub mean?

These tags from EU Hub, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp1000 (Max players): The server holds 1,000 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include EU Hub?

The Rust Server History lists that feature EU Hub are: European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server record

Which version of Rust does EU Hub run?

On Linux, EU Hub runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is EU Hub online, and how reliable is it?

Offline now, EU Hub was last seen 5 days 10 hours ago. It was up for 53 of 168 hours in the last 7 full days, 32% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is EU Hub located?

No region tag is published by EU Hub, but its name points to Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 168.100.161.27:28000.

Wipe log

What does wipe day look like on EU Hub?

26 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. By day 6 the crowd fell to below half when it did not hold.

What is the wipe schedule on EU Hub?

No next wipe can be predicted: EU Hub wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 10 days 20 hours ago its current world was made.

Player counts

How does EU Hub rank against other Rust servers?

The last seven days of player hours place EU Hub at #15,344, among the top 69% of all ranked servers.

How busy is EU Hub?

The last sighting of EU Hub in the live count was 5 days 10 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on EU Hub?

The name of EU Hub carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does EU Hub run?

Generated by the game at size 1,000 with seed 1337, the map on EU Hub is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Its map carries the name: Billy Joe's Custom Map.

How to join

How do I join EU Hub?

Entering client.connect 168.100.161.27:28000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/clanscrims is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1000,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp1000
Max players The server holds 1,000 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.