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Exhibit no. 6,901Acc. 2026.6901

[US] KILL DEVIL HILLS |RP|PVE|PVP|

Rust server · in the archive since 13 September 2026

Offline 167.160.93.167:28035 checked 15h ago

biweekly wipes moddedcarbonpve
To visit
Players now 1/ 50
2% full
7-day average0peak 1
Rank#6,901top 31%
No wipesresets8 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Mon 26 Oct 202623:57 UTC15h ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  2. Sun 25 Oct 202614:13 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Sun 25 Oct 202613:58 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  4. Sun 25 Oct 202613:06 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Sun 25 Oct 202611:56 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  6. Sun 25 Oct 202610:35 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  7. Sat 24 Oct 202619:44 UTC2d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  8. Sat 24 Oct 202611:54 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  9. Sat 17 Oct 202612:19 UTC10d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  10. Sat 17 Oct 202611:55 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    7 days
    Players before
    1
Open the archive box: 10 earlier resets
  1. Wed 14 Oct 202623:55 UTC12d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.5 days
    Players before
    1
  2. Wed 14 Oct 202617:54 UTC12d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Wed 14 Oct 202616:22 UTC12d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  4. Sun 11 Oct 202619:29 UTC15d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.9 days
    Players before
    0
  5. Wed 7 Oct 202623:38 UTC19d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.8 days
    Players before
    0
  6. Tue 6 Oct 202611:19 UTC21d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.5 days
    Players before
    0
  7. Mon 5 Oct 202610:13 UTC22d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  8. Tue 29 Sep 202611:09 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    6 days
    Players before
    0
  9. Sun 27 Sep 202610:59 UTC30d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2 days
    Players before
    0
  10. Fri 25 Sep 202622:08 UTC31d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75116:0022:0005:0011:0018:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

05010015020016:0022:0005:0011:0018:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on [US] KILL DEVIL HILLS |RP|PVE|PVP| mean?

The game's server browser reads these tags published by [US] KILL DEVIL HILLS |RP|PVE|PVP|: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^r (Roleplay): This is a roleplay server; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include [US] KILL DEVIL HILLS |RP|PVE|PVP|?

The Rust Server History lists that feature [US] KILL DEVIL HILLS |RP|PVE|PVP| are: Modded Rust servers: the record, Rust PvE servers, on record, Rust roleplay servers on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

The record

Does [US] KILL DEVIL HILLS |RP|PVE|PVP| run smoothly?

Averaged over the last 48 hours: 93 server fps, with 74 the lowest. Buildings, deployables and everything else in the world came to as many as 101,378 entities. Up to 2,550 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [US] KILL DEVIL HILLS |RP|PVE|PVP| run?

Rust network protocol 2635 and build 168909 is the build [US] KILL DEVIL HILLS |RP|PVE|PVP| runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is [US] KILL DEVIL HILLS |RP|PVE|PVP| online, and how reliable is it?

[US] KILL DEVIL HILLS |RP|PVE|PVP| was last seen 15 hours ago and is offline right now. The uptime it reports puts the last restart at about 10 minutes ago. 48 of 168 hours, or 29% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is [US] KILL DEVIL HILLS |RP|PVE|PVP| located?

No region tag is published by [US] KILL DEVIL HILLS |RP|PVE|PVP|, but its name points to North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 167.160.93.167:28035 as the address.

Wipe history

What is the wipe schedule on [US] KILL DEVIL HILLS |RP|PVE|PVP|?

Every few hours [US] KILL DEVIL HILLS |RP|PVE|PVP| makes a new world, and none of those resets counts as a wipe, so no wipe schedule is kept.

Player record

How does [US] KILL DEVIL HILLS |RP|PVE|PVP| rank against other Rust servers?

The last seven days of player hours place [US] KILL DEVIL HILLS |RP|PVE|PVP| at #6,901, among the top 31% of all ranked servers.

How busy is [US] KILL DEVIL HILLS |RP|PVE|PVP|?

[US] KILL DEVIL HILLS |RP|PVE|PVP| is offline at present, having last been seen 15 hours ago. A seven-day average of 0 players is recorded, with a peak of 1. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on [US] KILL DEVIL HILLS |RP|PVE|PVP|?

The name of [US] KILL DEVIL HILLS |RP|PVE|PVP| carries no gather rate. No group may exceed 8 players, the default set by the game. roleplay is the game mode, jobs and towns under roleplay rules. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. VAC from Valve is switched on.

Which map does [US] KILL DEVIL HILLS |RP|PVE|PVP| run?

Seed 1337, size 4,000: such is the procedural map [US] KILL DEVIL HILLS |RP|PVE|PVP| runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Joining the server

How do I join [US] KILL DEVIL HILLS |RP|PVE|PVP|?

Entering client.connect 167.160.93.167:28035 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^r,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^r
Roleplay This is a roleplay server.
^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.