Open every day, at every hour Admission free 11,819 servers and 89,760 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 2,592Acc. 2026.2592

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents

Rust server, EU · in the archive since 13 October 2026

Online EU 167.148.181.102:28015 checked 10m ago

10x weekly wipes moddedoxide
To visit
Players now 3/ 100
3% full
7-day average1peak 11
Rank#2,592top 12% · #980 in EU
Last wipe3h agoTue 27 Oct, 12:24 UTC · weekly schedule
Next wipe6d 20hTue 3 Nov, 12:24 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 15:35 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202612:24 UTC3h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct 202613:58 UTC4d ago
    Peak
    6
    Crowd
    –
    Lasted
    –
    Players before
    1
  3. Sun 18 Oct 202621:37 UTC8d ago
    Peak
    5
    Crowd
    held half
    Lasted
    4.7 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Tuesday 3 November, 12:24 UTC, in 6d 20h. Its weekly schedule tag · low confidence

4.3 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

Coming wipes

  1. 6d 20hTue 3 Nov, 12:24 UTC
  2. 9d 3hThu 5 Nov, 19:00 UTCFW
  3. 13d 20hTue 10 Nov, 12:24 UTC
  4. 20d 20hTue 17 Nov, 12:24 UTC
  5. 27d 20hTue 24 Nov, 12:24 UTC
  6. 34d 20hTue 1 Dec, 12:24 UTC
  7. 37d 3hThu 3 Dec, 19:00 UTCFW
  8. 41d 20hTue 8 Dec, 12:24 UTC

The first 48 hours of its last wipes

Fri 23 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
0123416:0001:0010:0020:0005:0014:00Wiped Tue 27 Oct, 12:24 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
025507510016:0001:0010:0020:0005:0014:00Wiped Tue 27 Oct, 12:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12k4k6k8k13 Oct16 Oct19 Oct21 Oct24 Oct27 Oct

Top 12% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents mean?

The game's server browser reads these tags published by HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes weekly; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

These Rust Server History lists include HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents: 10x Rust servers, on record, European Rust servers and Modded Rust servers: the record. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 10x.

Server entry

Does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents run smoothly?

Across the last 48 hours it averaged 49 server fps; the low was 7. As many as 104,900 entities were in the world: buildings, deployables and the rest. Memory use peaked at 4,415 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents run?

Rust network protocol 2635 and build 168909 is the build HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents runs, on Linux. The protocol must match to join, and Steam handles that update.

Is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents online, and how reliable is it?

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents is listed as online now. The uptime it reports puts the last restart at about 1 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. 13 October 2026 is when Rust Server History first saw it.

Where is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents located?

The EU tag is how HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 167.148.181.102:28015 as the address.

Wipe record

What does wipe day look like on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

6 players on average was the busiest its recent wipes drew. 6 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.

What is the wipe schedule on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

The prediction follows its tag because the record holds too few of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents's wipes to confirm its schedule. Due on Tuesday 3 November at 12:24 UTC is its next wipe. Made 3 hours ago, the current world is what it runs now. The tags list a weekly wipe schedule.

Population

How does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents rank against other Rust servers?

HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents ranks #2,592 on seven-day player hours: top 12% overall and #980 in Europe.

How busy is HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

3 players are on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents at present, from 100 slots. The seven-day average stands at 1 players; the peak is 11. Stored history puts the busiest hour of the past 48 at 19:00 UTC, averaging 4 players.

Rules, map

What are the rules and settings on HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

You can read a 10x gather rate in the name of HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents. You may play in groups of up to 6 players. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents run?

Seed 1337, size 4,000: such is the procedural map HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

How to join

How do I join HyperGaming | EU | 10X|Max 6 | PvP| Loot++ |Raid|KitslEvents?

Entering client.connect 167.148.181.102:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/XZJJYYKkv is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts6
Group limit Teams are capped at 6.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes weekly.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.