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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,537Acc. 2026.16537

stagingtest

Rust server · in the archive since 30 September 2026

Offline 167.114.158.11:28220 checked 26d ago

To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,537top 70%
Last wipe26d agoWed 30 Sep, 21:37 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on stagingtest mean?

These tags from stagingtest, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include stagingtest?

The Rust Server History lists that feature stagingtest are: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The record

Which version of Rust does stagingtest run?

Rust network protocol 2633 and build 165217 is the build stagingtest runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is stagingtest online, and how reliable is it?

Offline now, stagingtest was last seen 26 days 3 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 30 September 2026 is when Rust Server History first saw it.

Where is stagingtest located?

No region is published by stagingtest. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 167.114.158.11:28220 as the address.

Wipe log

What is the wipe schedule on stagingtest?

Its rhythm is not yet clear: too few of stagingtest's wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 26 days 18 hours ago, the current world is what it runs now.

Player counts

How does stagingtest rank against other Rust servers?

Over seven days of player hours, stagingtest ranks #16,537, inside the top 70% of all ranked servers.

How busy is stagingtest?

The last sighting of stagingtest in the live count was 26 days 3 hours ago; it is offline now.

Rules, map

What are the rules and settings on stagingtest?

No gather rate is stated in the name of stagingtest. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. The Community section of the server browser carries it. VAC from Valve is switched on.

Which map does stagingtest run?

Generated by the game, the map on stagingtest is procedural.

Joining the server

How do I join stagingtest?

Press F1 in Rust to open the console, then enter client.connect 167.114.158.11:28220 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.